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  1. How to make actor an disappear when colliding with another actor an reappear in a random place

    TheTiger
    by TheTiger · February 2015
    Also thank you for the recommendation of using iPad.
  2. How to make actor an disappear when colliding with another actor an reappear in a random place

    tatiang
    by tatiang · February 2015
    On a side note, are you purposely building on a Legacy platform (e.g. iPhone 4)? I recommend using iPad Portrait or Landscape for any iPhone/iPad projects.
  3. What platform??

    colander
    by colander · February 2015
    IPad is a good choice it is at one end of the aspect spectrum and you can overscan to all the other platforms/devices. Read the instructions in my signature to get more information about it.
  4. Stable Release - Macintosh GameSalad Creator 0.12.20

    lkmad
    by lkmad · February 2015
    I've been testing my Universal App built with 0.12.10 on an iPad 2 and making builds for days now without any issues.
  5. Stable Release - Macintosh GameSalad Creator 0.12.20

    Dues
    by Dues · February 2015
    (Quote)
  6. What Resolution should a game be made at to go on Google Play or Amazon?

    KillerPenguinStudios
    by KillerPenguinStudios · February 2015
    Build as an iPad build and look into universal binary. This will allow you to build one project to work on all devices. Just do a search and you will find plenty of posts.
  7. What Resolution should a game be made at to go on Google Play or Amazon?

    rab127
    by rab127 · February 2015
    Have reviewed the forms but still feeling a bit confused about what resolution a game should be built at for each device. Started building a game using the Iphone 3 (4:3) now I want to make an androi
  8. Art in one of my apps' art has changed for no reason

    outlandishPIXEL
    by outlandishPIXEL · February 2015
    Throughout development of my game Dungeon Burglars, I made sure that the pixel art used always appeared crisp on iOS both iphone and ipad. On release in September everything was fine. I made an update
  9. Stable Release - Macintosh GameSalad Creator 0.12.20

    HoneyTribeStudios
    by HoneyTribeStudios · February 2015
    @QASalad Hi, I have a Universal app that needs submitting with iAds on the bottom of the screen. Can I do this with 0.12.10? Or do I have to wait for a fix with 0.12.20. If so, when are you anticipati
  10. Our app got featured in iTunes!

    RabidParrot
    by RabidParrot · February 2015
    (Quote)
  11. 8 Directions Joystick

    adrigun610
    by adrigun610 · February 2015
    Helo I am new in GS and I am creating an ipad game.
  12. Stable Release - Macintosh GameSalad Creator 0.12.20

    JSproject
    by JSproject · February 2015
    completely) and see if your app loads then on ipad2/mini/ipod touch5
  13. Stable Release - Macintosh GameSalad Creator 0.12.20

    JSproject
    by JSproject · February 2015
    If we are talking about small increases like that for the engine then it would be acceptable. On the other hand if we see a +50MB increase in RAM requirement between 0.11.0.13 and 0.12.20 then no, tha
  14. What does Touch Counts and Active mean?

    CodeMonkey
    by CodeMonkey · February 2015
    If you have an iPad, you can download Immune System Command for free to see it in action. This uses the Touch Active # to determine which position to send projectiles.
  15. Stable Release - Macintosh GameSalad Creator 0.12.20

    Figuromo
    by Figuromo · February 2015
    we're looking a the devastating drop of ipad2 and mini support! Most of our apps are for kids and they typically get the hand-me-downs, so that's millions of potential users gone.
  16. Stable Release - Macintosh GameSalad Creator 0.12.20

    Figuromo
    by Figuromo · February 2015
    (Quote)
  17. Stable Release - Macintosh GameSalad Creator 0.12.20

    Hymloe
    by Hymloe · February 2015
    XCode so I could compile the Viewer over to my iPad.
  18. Stable Release - Macintosh GameSalad Creator 0.12.20

    AlchimiaStudios
    by AlchimiaStudios · February 2015
    (Quote)
  19. Stable Release - Macintosh GameSalad Creator 0.12.20

    Hopscotch
    by Hopscotch · February 2015
    @AlchimiaStudios, the above tests I did where iPad4 and iPhone5. The point being discussed was alleged memory increase by images, not if the device could handle it.
  20. Stable Release - Macintosh GameSalad Creator 0.12.20

    unbeatenpixel
    by unbeatenpixel · February 2015
    And another arcade game will waiting because people say that game crash ipad 4th. I can't test all devices,I just have ipad mini and iphone 5s.
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