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How to make actor an disappear when colliding with another actor an reappear in a random place
by TheTiger ·Also thank you for the recommendation of using iPad. -
How to make actor an disappear when colliding with another actor an reappear in a random place
by tatiang ·On a side note, are you purposely building on a Legacy platform (e.g. iPhone 4)? I recommend using iPad Portrait or Landscape for any iPhone/iPad projects. -
What platform??
by colander ·IPad is a good choice it is at one end of the aspect spectrum and you can overscan to all the other platforms/devices. Read the instructions in my signature to get more information about it. -
Stable Release - Macintosh GameSalad Creator 0.12.20
by lkmad ·I've been testing my Universal App built with 0.12.10 on an iPad 2 and making builds for days now without any issues. -
Stable Release - Macintosh GameSalad Creator 0.12.20
by Dues ·(Quote) -
What Resolution should a game be made at to go on Google Play or Amazon?
by KillerPenguinStudios ·Build as an iPad build and look into universal binary. This will allow you to build one project to work on all devices. Just do a search and you will find plenty of posts. -
What Resolution should a game be made at to go on Google Play or Amazon?
by rab127 ·Have reviewed the forms but still feeling a bit confused about what resolution a game should be built at for each device. Started building a game using the Iphone 3 (4:3) now I want to make an androi -
Art in one of my apps' art has changed for no reason
by outlandishPIXEL ·Throughout development of my game Dungeon Burglars, I made sure that the pixel art used always appeared crisp on iOS both iphone and ipad. On release in September everything was fine. I made an update -
Stable Release - Macintosh GameSalad Creator 0.12.20
by HoneyTribeStudios ·@QASalad Hi, I have a Universal app that needs submitting with iAds on the bottom of the screen. Can I do this with 0.12.10? Or do I have to wait for a fix with 0.12.20. If so, when are you anticipati -
Our app got featured in iTunes!
by RabidParrot ·(Quote) -
8 Directions Joystick
by adrigun610 ·Helo I am new in GS and I am creating an ipad game. -
Stable Release - Macintosh GameSalad Creator 0.12.20
by JSproject ·completely) and see if your app loads then on ipad2/mini/ipod touch5 -
Stable Release - Macintosh GameSalad Creator 0.12.20
by JSproject ·If we are talking about small increases like that for the engine then it would be acceptable. On the other hand if we see a +50MB increase in RAM requirement between 0.11.0.13 and 0.12.20 then no, tha -
What does Touch Counts and Active mean?
by CodeMonkey ·If you have an iPad, you can download Immune System Command for free to see it in action. This uses the Touch Active # to determine which position to send projectiles. -
Stable Release - Macintosh GameSalad Creator 0.12.20
by Figuromo ·we're looking a the devastating drop of ipad2 and mini support! Most of our apps are for kids and they typically get the hand-me-downs, so that's millions of potential users gone. -
Stable Release - Macintosh GameSalad Creator 0.12.20
by Figuromo ·(Quote) -
Stable Release - Macintosh GameSalad Creator 0.12.20
by Hymloe ·XCode so I could compile the Viewer over to my iPad. -
Stable Release - Macintosh GameSalad Creator 0.12.20
by AlchimiaStudios ·(Quote) -
Stable Release - Macintosh GameSalad Creator 0.12.20
by Hopscotch ·@AlchimiaStudios, the above tests I did where iPad4 and iPhone5. The point being discussed was alleged memory increase by images, not if the device could handle it. -
Stable Release - Macintosh GameSalad Creator 0.12.20
by unbeatenpixel ·And another arcade game will waiting because people say that game crash ipad 4th. I can't test all devices,I just have ipad mini and iphone 5s.