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  1. Actor/device rotation help needed please.

    RedRobo
    by RedRobo · February 2016
    The bit I am struggling with is this; If someone rotates their device, I want all the little ants to remain in position as if the ants are locked to world space not local phone space. Hope this makes
  2. Grid or other solution? Whats the best?

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · February 2016
    Use the pause option. I show you how in the videos I did on inventory. Then you don't need all that interpolate stuff.
  3. Stackable items in inventory?

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · February 2016
    If you watch my videos on inventory I show you how to search a table list for a number like in the inventory system I built.
  4. Update 1.24.42 is available

    Bitvork
    by Bitvork · February 2016
    Add your comments if you want... Could be useful for @BlackCloakGS
  5. Stackable items in inventory?

    KIIVIIN
    by KIIVIIN · February 2016
    Im using parts of an inventory template. Its pritty much the same but with small fixes to suit my game.
  6. What is the best way to work as a team by using GS?

    OrvilFox
    by OrvilFox · February 2016
    Just wondering. GS doesn't have a team feature yet. I searched the forum and I found somebody saying the best way to cooperate is to make parts and combine them together. I heard GS team have some pla
  7. Grid or other solution? Whats the best?

    KIIVIIN
    by KIIVIIN · February 2016
    At the moment I made it like each slot is interpolated but I want to know if there is a better way to do it. Else I keep it like that
  8. Nostalgia

    Gnarly
    by Gnarly · February 2016
    Like when I learnt you could copy and paste a scene. Duh.
  9. Grid or other solution? Whats the best?

    tatiang
    by tatiang · February 2016
    If you want to move the inventory actors onto the scene then, yes, use Interpolate.
  10. Grid or other solution? Whats the best?

    KIIVIIN
    by KIIVIIN · February 2016
    I want the slots to be on position of the inventory. Right now the picture show the inventory "out of the scene" on a non scrollable layer yes.
  11. PAID: 90% Completed Platformers Seeks Layout design

    solergames
    by solergames · February 2016
    I was looking for a talented gamesalad guru to help lay out about 30-50 levels. This can be a paid gig (unless you want to partner on a project).
  12. Grid or other solution? Whats the best?

    owen_dennis
    by owen_dennis · February 2016
    What does "move to scene" mean? Like follow the camera? Can't you put your UI on a non scrollable layer?
  13. The most needed new feature - come vote for it!

    owen_dennis
    by owen_dennis · February 2016
    There's no such thing as a behavior like that because there are too many variables. How big is your character? Can they double jump? Is there gravity? Are they standing in something that makes their j
  14. Nostalgia

    RocketBrain
    by RocketBrain · February 2016
    Has anybody else gone back and looked at the code from your very first game? Having recently returned after a multi-year hiatus i decided to re-release some of my old games while i relearn the things
  15. Grid or other solution? Whats the best?

    KIIVIIN
    by KIIVIIN · February 2016
    Im using an interpolate to make my inventory move to scene.
  16. Appformative clarification

    Hopscotch
    by Hopscotch · February 2016
    @Lost_Oasis_Games thank you for jumping in and answering! (Image)
  17. Appformative clarification

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · February 2016
    You have to select my server in the multiplayer option on the home scene were you select the device type. Then they will show up.
  18. The most needed new feature - come vote for it!

    DeadpoolBro13
    by DeadpoolBro13 · February 2016
    I would like a straightforward jump behavior. I want it to be all ready and set up so it is simple to make a character jump.
  19. Weird Change Attribute Error?

    Games4life
    by Games4life · February 2016
    Ah yes, you fixed it! Thank you so much this made my day!
  20. Weird Change Attribute Error?

    tatiang
    by tatiang · February 2016
    What I do when I'm troubleshooting a problem is to turn off or delete all actors and rules that are not essential to the function I'm testing. I do this one by one (or in small groups) so I can keep
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