GameSalad Forums GameSalad Forums
Categories
Discussions
Dashboard
Sign In · Register
Sign In · Register
Categories
Discussions
Dashboard
Sign In · Register
Home › Search
  1. my new game "Roll Turtle" gamedev‬ progress prototype art :)

    kirafu
    by kirafu · February 2015
    @NipaDidIt I'm glad you like it's!thank you!
  2. Stable Release - Macintosh GameSalad Creator 0.12.20

    Hymloe
    by Hymloe · February 2015
    In 10.4, I had the amount of spawning and objects balanced so the game would run indefinitely on my iPad 2.
  3. How to make actor an disappear when colliding with another actor an reappear in a random place

    TheTiger
    by TheTiger · February 2015
    (Quote)
  4. How to make actor an disappear when colliding with another actor an reappear in a random place

    tatiang
    by tatiang · February 2015
    That assumes your scene is set to iPad Landscape (1024x768). The reason for including self.Size.Width/2 and self.Size.Height/2 is that an actor's position is its center so if you spawn an actor that
  5. Can anyone explain to me the relationship between graphic file size and graphic memory usage?

    Socks
    by Socks · February 2015
    They are two entirely different devices (obviously), someone might have the latest Mac Pro and a slow iPad 1 . . . . where someone else might have an old laptop and the latest iPad Air 2 . . . so you
  6. Can anyone explain to me the relationship between graphic file size and graphic memory usage?

    Socks
    by Socks · February 2015
    16GB should be more than enough to handle a game with 120MB of images, I doubt the images are the issue (?) I've run much bigger GameSalad projects on my iPad3 (also 16GB).
  7. Can anyone explain to me the relationship between graphic file size and graphic memory usage?

    flurospeedo
    by flurospeedo · February 2015
    with my game crashing in the Viewer on my iPad 3 (the smallest memory size iPad 3). I'm suspecting that this may be a memory overload type problem. Now when I compress and run the game on the Viewer
  8. I did not add ipad support

    Cowuniverse
    by Cowuniverse · February 2015
    I was submitting my app but it said "Your binary indicates support for iPad." when I only put iphone support. Can someone tell me how to fix this?
  9. Question about Screen Size for Iphone 6+

    heman85
    by heman85 · February 2015
    This is my first game using GameSalad and I really don't know which changes I need to do to fix this. I tested my game in Iphone 4, 5 and Ipad and works perfect, seems to be only with iphone 6+
  10. Stable Release - Macintosh GameSalad Creator 0.12.20

    Thunder_Child
    by Thunder_Child · February 2015
    Yes. All the same issue "seem" to be persisting as before this release. And even a few new ones. Im really anticipating a VERY polished 13 please.
  11. Macintosh Creator 0.12.20a Publishing Hotfix

    MarcMySalad
    by MarcMySalad · February 2015
    iPhone 5 and iPad 2, 3 and 4 are all 32-bit devices which cannot run a 64-bit executable. Therefore GS must support both 32 and 64-bit.
  12. Dont spawn more than once in one spot?

    FlyboyTrevy_
    by FlyboyTrevy_ · February 2015
    my 4 X coordinates are 102, 289, 476, and 663 (ipad landscape) All 4 coordinates are 187 apart
  13. Macintosh Creator 0.12.20a Publishing Hotfix

    Chunkypixels
    by Chunkypixels · February 2015
    I previously took the risk, and up until the 64bit support requirement, published with iOS 5 as I was reluctant to drop support for the iPad 1st Gen, but if the decision has been forced on me by Apple
  14. Robot Attack 1.7 FREE iPhone, iPad, Android and Amazon

    Tumblecoin Game Studios
    by Tumblecoin Game Studios · February 2015
    Links:
  15. CR as URL-encoding not recognised on iPad

    gyroscope
    by gyroscope · February 2015
    Hi, I've been using the URL encoding for a carriage return - %0D and although this works fine on the Mac, I've only just realised that it's ignored by the iPad.
  16. Finding the X or Y coordinates an actor covers

    tatiang
    by tatiang · February 2015
    If your scene size is 1024x768 because you're developing for iPad Landscape and you've placed the spawner actor on the left edge of the camera area at y=384 (768 divided by two) then it would look lik
  17. Stable Release - Macintosh GameSalad Creator 0.12.20

    Xtian80��
    by Xtian80�� · February 2015
    (Quote)
  18. Graphics for Games

    Quire
    by Quire · February 2015
    @NipaDidIt - Thank you very much!
  19. android publish error, zipalign not found

    alzawadhadi
    by alzawadhadi · February 2015
    where Can I find zipalign folder ?? it is not in the SDK folder ,
  20. iPad 'Pro' - Start the speculation !

    scottharrrules43
    by scottharrrules43 · February 2015
    This is going to be weird iPad. It is basically trying to be a surface. This is going to be hard to market because it is the size of a MacBook but does not run the same software and it is less travel
Previous Next

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Sign In with GameSalad

Sign In Register

© Vanilla Keystone Theme 2026

Powered By Vanilla