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Bullet shells & Debris, A few pre-development questions
by TRAVOLTRON ·I did find this useful post that (correct me if I'm wrong) could be used to create a giblet explosion that falls to the ground. -
Bullet shells & Debris, A few pre-development questions
by KevinCross ·Destroy Actor -
Ladders - A free template
by Armelline ·Anyway, here's a pretty simple way to do ladders in GameSalad. I use motion.linear.velocity x and y to move the player, but I tested it with the move and accelerate behaviours and it shouldn't be too -
Help with winning condition
by tatiang ·Have a rule that says If [however you choose to destroy enemies] then Change Attribute game.enemyCount to game.enemyCount-1. -
Help with winning condition
by madisonsmathshop ·Hi, brand new here. I'm making my first game, and I've reached a stopping point. If this is the wrong place to post this question, let me know. -
Mac Stable Release 0.13.24
by PhilipCC ·That's been like that for a long, long time. It is probably near the top of the "fix it next" list by now. @BlckCloakGS Is that the case? -
Mac Stable Release 0.13.24
by Armelline ·The weird thing is that if I add this actor (or any new actor) and put a "Collide with player" rule in it, it'll break things elsewhere. Even if the actor isn't anywhere near the pla -
Inconsistency between GameSalad Preview and Publishing on GameSalad.
by tintran ·Also when icons are above a certain y value (outside of screen), it Change attributes x and y so it's starts back at bottom of screen and move slowly toward the top again which also works in GameSalad -
Lighting button when mouse is over in the menu doesn't work
by owen_dennis ·Take those buttons elements off the background image and instead make them into separate button actors. Then place those button actors on top of the background where you have them now. That'd be easie -
Wrong Color = Spikes out now on ios
by app_sauce ·there are also Dot Shooters and the bottom and top of the screen. They shoot 3 different colored dots. The dots bounce back and forth. If you hit a dot that is the same color, you get 2 points. I -
How to make my actor raise and lower ladder
by tatiang ·by clicking the My Discussions link at the top-right of the forums page. -
How to make health for monsters and players?
by Armelline ·Add a rule saying "When health = 0, destroy". -
Setting camera contol
by Tigro ·I want my level to scroll along with the player so I attached a Camera Control beahviour to them but I also want to not exactly center the player along the Y axis under all circumstances. Namely, here -
How can I set my 3 digit countdown timer stay in 3 digit format all the way to zero?
by Socks ·--Destroy -
How can I set my 3 digit countdown timer stay in 3 digit format all the way to zero?
by Dell7730 ·if Attribute game.countdown =0 then Destroy this actor -
How to have multiple enemies from the same spawner have individual healths?
by ookami007 ·On collision with player or player laser (or whatever), have it deduct 1 from health -
Spare Code ? Dump It here.
by Armelline ·Top-down Rain -
Collision outside area
by AngryBoi ·Thanks, but I don't need to know the distance, I need my actor to destroy pence it hits the end outside of the circle. -
Editor crashes each time I'm trying to play the game
by GeorgeGS ·Does it do it with a completely new project or with one of the example templates like Big Top Blaster? -
Top Down Rain
by Sas-dj ·the top down rain effect its self