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  1. Apple Rejection: 10.6 question? Help?

    RabidParrot
    by RabidParrot · January 2016
    When you set the aspect ration of your build on the GS website did you select "Stretch"?
  2. Apple Rejection: 10.6 question? Help?

    Games4life
    by Games4life · January 2016
    (Quote)
  3. Apple Rejection: 10.6 question? Help?

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · January 2016
    If you set it to stretch it will form to the screen size of any device.
  4. Apple Rejection: 10.6 question? Help?

    Games4life
    by Games4life · January 2016
    (Quote)
  5. Apple Rejection: 10.6 question? Help?

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · January 2016
    That is what resolution means. Apple wants app and games to support retina displays. So to do that an image needs to be made in double the size you need it. So if I had an actor I want in game to be 1
  6. Apple Rejection: 10.6 question? Help?

    Games4life
    by Games4life · January 2016
    So are you saying I have to change the pixel sizes to twice the size of the actor? Or will stretch solve that issue?
  7. Apple Rejection: 10.6 question? Help?

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · January 2016
    You said you set it to stretch so did you or didn't you? Do you know who to use the publishing system? There is a setting there to pick that option.
  8. Bug in GS?

    Agent Argyle
    by Agent Argyle · January 2016
    Just a guess, but did you make sure both actors are on scrollable layers? If you try to have collisions between actors on scrollable and non-scrollable layers, you will get both false-positive and fal
  9. Apple Rejection: 10.6 question? Help?

    Games4life
    by Games4life · January 2016
    Oh, how can I change that to stretch? Will that solve all my problems? (The rejection issue)?
  10. Apple Rejection: 10.6 question? Help?

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · January 2016
    That is not how stretch will look. Make sure you set it to that. That looks like overscan. Also if you didn't make your art double size then you will not be meeting retina specs. This is why it's impo
  11. Apple Rejection: 10.6 question? Help?

    Games4life
    by Games4life · January 2016
    It was stretch. I submitted it as iOS Universal, but in GameSalad i set it as iPhone 6 portrait. Do I have to make a separate build for each device?
  12. Push notification

    Agent Argyle
    by Agent Argyle · January 2016
    service. I have yet to get it working for myself however. If you use AppFormative, let me know if you get it working.
  13. Apple Rejection: 10.6 question? Help?

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · January 2016
    Did you submit it as iPhone only? Show the screenshot they sent you. They say the issue is iPad display. What did you pick for your screen format adjustment type, stretch, overscan or letterbox?
  14. New Infinite Runner - Money Marathon - Now Available for FREE

    NNterprises
    by NNterprises · January 2016
    @imjustmike So it is designed like an infinite runner like temple run/flappy bird where you play to see how far you get and beat your high score, aka "infinite runner".
  15. Coding Help ..spawning actors based on random attribute

    mshuraih
    by mshuraih · January 2016
    I have spawning actor that every 5 seconds will spawn one of four different actors ( A,B,C and D ) ..based on a random spawning attribute ( SA ) this attribute changes every 5 sec with random value (
  16. Unlocked Icons Level

    olivertheracer
    by olivertheracer · January 2016
    Hello, I did not find the solution, so I ask you if you can giver me the solution.
  17. Just Saying Hey!

    KillerPenguinStudios
    by KillerPenguinStudios · January 2016
    Yep, got mine done the same day they sent it out, LOL It is definitely gonna be fun. Getting home or going to bed at 6am, that's nothing. I do that anyway. My only issue when I am out there is that m
  18. Video Reward Ads System "Work Around"?

    As_Of_Latte
    by As_Of_Latte · January 2016
    @BigDave Ah, I was unaware of this...You're the monetization master, do you recommend not using this rewarded video ads system "work around"? I mean, do you believe ChartBoost would
  19. variable jump for a platformer "heres mine" share yours!

    jay2dx
    by jay2dx · January 2016
    hi guys, since for ever! well 2 years ago when i started to use game salad, I've been trying to make a nice variable jump for a platformer game, I've tried lots and lots of methods, then the other day
  20. Video Tutorial: Custom Collision Shapes using Physics Body Editor

    Iodine
    by Iodine · January 2016
    Thank you for this.
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