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  1. GameSalad Creator 1.25.96 RC

    Armelline
    by Armelline · December 2019
    * Sometimes the layers list will become unusuable - it seems like the focus is getting stuck on another panel somewhere.
  2. Looking to create a Message Log or Chat Log

    Twayne2
    by Twayne2 · December 2019
    If actor position y is less than or equal to "limit at top, so actor doesn't go off screen"
  3. Please Help, i'm a Noob.

    tatiang
    by tatiang · December 2019
    (2) assign the object actor and the label actor a unique ID (integer attribute) that matches for each pair. When the object actor is to be hidden/destroyed, have it change a game attribute to its own
  4. Change Scene Glitch

    rainwaterstudios
    by rainwaterstudios · December 2019
    I made the layer scrollable and for some reason it seems to not have that glitch any more... why would this be? Thanks.
  5. My last project that I did not finish :(

    Two.E
    by Two.E · November 2019
    Making a dot more than 6 will destroy it.
  6. Free Music Resource

    Eric Matyas
    by Eric Matyas · November 2019
    Well, I’m up to 1,960 tracks…it’s hard to believe…I might actually reach 2,000 by the end of the year! Anyhow, I just wanted to send out a big THANK YOU to those of you who have showed your support fo
  7. 8 Bit Space (now available on iPad)

    bob loblaw
    by bob loblaw · November 2019
    i see. the only other suggestion i could make with that then is try putting your own custom siding on a hud layer to cover the other rooms.
  8. 8 Bit Space (now available on iPad)

    Glass Frog
    by Glass Frog · November 2019
    Its a shame there is no way of keeping the game at 4:3 and just stretching out the on-screen buttons to fill the whole screen using something like a GUI layer.
  9. 8 Bit Space (now available on iPad)

    tatiang
    by tatiang · November 2019
    You'll notice that the train car at the top of the screen gets snapped to a grid square above where you might expect it to be. So in this case, the threshold for correct placement is somewhat low.
  10. 8 Bit Space (now available on iPad)

    Glass Frog
    by Glass Frog · November 2019
    (The white box in the Top Lefthand corner of the pics is just there for debug purposes)
  11. .app to .exe?

    jonmulcahy
    by jonmulcahy · November 2019
    (Quote)
  12. .app to .exe?

    Lokitoes
    by Lokitoes · November 2019
    Thanks @jonmulcahy ! I've been looking into this but it seems almost impossible to make the work launch in full screen in a simple way - there is always a tabs bar at the top of the resulting .exe - d
  13. Been Gone awhile

    Braydon_SFX
    by Braydon_SFX · November 2019
    Most of the important updates are stickied at the top of the forum in yellow threads. Check those out!
  14. Constraint Problem?

    rainwaterstudios
    by rainwaterstudios · November 2019
    (Quote)
  15. Constraint Problem?

    Two.E
    by Two.E · November 2019
    Are you bullets being spawned in a moveable layer?
  16. GameSalad Publishing Binaries (RC & Current) - Updated 2020-07-06

    adent42
    by adent42 · October 2019
    Check the top post:
  17. Is GS the right platform for my App.

    Hoho0482
    by Hoho0482 · October 2019
    I guess). Portrait mode, screen split in two. Top half is simple hex map showing pilot's plane (2d top down), bottom half reserved for text of the ATC messages. Very basic graphics, clean abstracted
  18. Display text in HTML questions...

    Lokitoes
    by Lokitoes · October 2019
    In my preview windows my text comes up as centred in its text boxes (on the Y index), as it should be, but once it is actually running in Chrome, the text sticks to the very top of the text box rather
  19. Loading Screen HELP

    Sneaky
    by Sneaky · October 2019
    something saying Powered by Unity? Or like other top games. Idk, maybe it doesn't matter that it's there or not, and with what you just said about helping GameSalad, maybe you're right.
  20. Preload images of next scene?

    rainwaterstudios
    by rainwaterstudios · September 2019
    Instead of adding a separate scene, just make an overlay actor containing your loading animation. Set a timer to destroy the overlay actor after 8 seconds.
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