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  1. Toggle Button performing both acts per click, what do?

    Moik
    by Moik · January 2016
    So I have a button which turns a power-up on and off. Right now, when I click it, it starts in Off and ends in Off with a single click. What's happening is that one click fires both On and Off actions
  2. TABLES: Get back original tables?

    gyroscope
    by gyroscope · January 2016
    Hi @Games4life How strange - what version GSC are you using? The reason I ask is in the version I'm using 1.24.38, the Columns are greyed out right at the beginning, so no more columns can be added to
  3. One year of publishing later / reflection

    Thunder_Child
    by Thunder_Child · January 2016
    Nice post. Happy New Year to you also
  4. HELP!!! Can't get GameSalad to function correctly!?

    AMKU23
    by AMKU23 · January 2016
    Perhaps you may see something I do not?
  5. TABLES: Get back original tables?

    Games4life
    by Games4life · January 2016
    thanks for your help
  6. HELP!!! Can't get GameSalad to function correctly!?

    Socks
    by Socks · January 2016
    Ok, not much I can suggest then, maybe someone else can help.
  7. TABLES: Get back original tables?

    gyroscope
    by gyroscope · January 2016
    Hi @Games4life very straightforward: if you've added any rows, delete them so there's only one row. Delete any entries in the fields Id, Name, Price and State, then make sure the Consumable boolean is
  8. My App's beta app crashes when...

    Games4life
    by Games4life · January 2016
    How could I restore my tables so that I could revert back to the original one provided? Do I just remake it on the "PurchasedTable" table?
  9. My App's beta app crashes when...

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · January 2016
    You have to use the provided table. That table is linked inside the software to the provided networking code.
  10. My App's beta app crashes when...

    Games4life
    by Games4life · January 2016
    (Quote)
  11. My App's beta app crashes when...

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · January 2016
    Header info can be addressed why did you modify it?
  12. My App's beta app crashes when...

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · January 2016
    Why is amount set as a boolean? Did you modify the purchase table? You shouldn't be messing with that table leave it as is. Did you rename the table as well? Don't do that.
  13. Heads up for 1.25 release

    Moik
    by Moik · January 2016
    That's what I ended up doing. Was a bit of a pain to go back and hunt down some of the earlier actors, but I have a rhythm/process down.
  14. Heads up for 1.25 release

    tmann
    by tmann · January 2016
    Until a full palette comes to the display text behavior you can always edit the actor xml file directly .
  15. Heads up for 1.25 release

    epicman
    by epicman · January 2016
    Yes that must be a windows thing. On mac, you can select the Hexidecimal you want.
  16. Timer Runs to completion and buttons stop working until next question

    gyroscope
    by gyroscope · January 2016
    Basic description: When game.Timed is true when you want it running, change it to false when not.
  17. Timer Runs to completion and buttons stop working until next question

    fmakawa
    by fmakawa · January 2016
    So I have a timer for lets say 30 seconds. I would like that once that timer reaches 30 seconds then the button stops working. You know like in a quiz. The timer gets reset when the next question is g
  18. Self.choose actor numbers question....

    mhedges
    by mhedges · January 2016
    I believe @crestwoodgames got the big picture right; it should be a function of the previous reels and associated payouts.
  19. Can we use Chartboost cross-promotion and interstitial videos?

    gamevicci
    by gamevicci · January 2016
    Is it possible to make a cross-promotion campaign with Chartboost in GameSalad?
  20. Happy New Year!

    neoman
    by neoman · January 2016
    Happy new year people and all the best for 2016 ... May it be the best year for you ... (Image)
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