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Help Needed in Orange County for Bug Fixing ?.
by jackyjoy123 ·So I finally finished my game and releases it on the app store because it was working perfectly, but once I went Live on RevMob, my app crashed! So I made a change of ad networks and before I input al -
App Binary RC 1.25.20210203 - Android IAP Fix. Android Ad Network Update.
by Acroxia ·@adent42 Thank you very much for this update. -
Thinking about jumping back into Gamesalad
by adriangomez ·@Hypnorabbit Nothing changes from the publishing side. You still push your changes to the "portfolio" and publish from there. -
Curse of the Cobra - New adventure game from Fire Maple Games just released!
by Glass Frog ·Looks fantastic as always, its great to see you're still making games. -
Thinking about jumping back into Gamesalad
by Hypnorabbit ·Is it possible to publish a game to both Google Play + App Store from Creator 2.0 @adriangomez @Braydon_SFX? I used it about a year ago, and the year before that, and found it way too sluggish from Au -
Google IAP doesn't work
by Acroxia ·Thank you very much for this update. -
I'm having issue getting my App Signed
by dimsdale ·thanks mate. let me have a look into it what you said earlier. i was hoping it would just be as easy as paying to renew my apple dev account and everything would work again.
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I'm having issue getting my App Signed
by bob loblaw ·i'm pretty sure it's connected to you bundle identifier. whatever you use on apple (the identifier that is usually something like com.yourAppName), so if what you put on apple is different to what you -
I'm having issue getting my App Signed
by bob loblaw ·is your developer id when build your app the same as what you have on apple? -
help with iOS publishing please
by adent42 ·The support team (blue chat) might have some suggestions, but it looks like you need to refresh the link between your developer identity, profile, and signing cert. -
Thinking about jumping back into Gamesalad
by pinkio75 ·https://forums.gamesalad.com/discussion/comment/615963#Comment_615963 -
Thinking about jumping back into Gamesalad
by adriangomez ·If you are trying to start a new project in Creator 2.0 it is absolutely great. I rarely have to go back to the old creator. And with features that don't even exist in the original creator (like zoom) -
Thinking about jumping back into Gamesalad
by Braydon_SFX ·I know that the team has lots of features planned for Creator 2.0. If you haven't played around with it yet, I'd encourage you to do so! -
help with iOS publishing please
by adent42 ·Unzip an there should be a ".app" package. You can drop that into iOS App Signer and it will sign it and turn it into an IPA. -
New to the transition. Have a question about 2.0
by jamie_c ·2.0 uses your online portfolio to store the projects. So if you publish something from a desktop computer to your online portfolio it is then available in 2.0 to be edited. Also if you create somethin -
App Binary RC 1.25.20210203 - Android IAP Fix. Android Ad Network Update.
by adent42 ·If you hit Build RC between the post and now for Android with IAP, do it again. We found one more issue and pushed an update, but not quite worth a whole new posts for it. -
Apk problem
by adent42 ·Hey, APK signing hasn't been updated on Windows yet. Though signing shouldn't have anything to do with functionality as it only seems to matter to Google when you submit to the play store. -
help with iOS publishing please
by adent42 ·Also if you have signing issues with GameSalad in the future, another open source option is: -
App Binary RC 1.25.20210203 - Android IAP Fix. Android Ad Network Update.
by adent42 ·To get these benefits use "Build RC". It doesn't matter which version of GameSalad Creator you publish with as long as it's a version 1.25.x. -
New to the transition. Have a question about 2.0
by adent42 ·Publish your game as if you were going to make an app. You don't actually have to generate the app, just upload it to your portfolio.