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  1. About Amazon Fire TV

    adent42
    by adent42 · February 2021
    To answer your question on HTML5, there are some text rendering differences (most notable if you're using unusually not not very well defined fonts). It's pretty easy to test, especially if you import
  2. New to the transition. Have a question about 2.0

    CaptFinn
    by CaptFinn · February 2021
    publish? you mean publish to the arcade? publish to where? sorry I may be a lil more confused than i should be. your saying publish it somewhere so the 2.0 has access to it?
  3. GS Viewer issue

    Armelline
    by Armelline · February 2021
    It's not that unusual for games to play slightly differently on computer and viewer. I recommend you do a full build and uploading it to your device to test it on device rather than using the viewer a
  4. help with iOS publishing please

    Armelline
    by Armelline · February 2021
    I presume you just need to unzip it.
  5. Free Music Resource

    Eric Matyas
    by Eric Matyas · February 2021
    You didn’t know that they’re famous R&B musicians? How do you think they keep themselves occupied when nobody’s playing PacMan? ;-)
  6. help with iOS publishing please

    bob loblaw
    by bob loblaw · February 2021
    if you’re on a new machine, i’m pretty sure you need to import your certificates and profiles to the new one. there’s a process, not just copying them over.
  7. GS Viewer issue

    alicesipes
    by alicesipes · February 2021
    I'm having some issues with the viewer and i don't really know why... I have a game in which you have the move around the screen and drag some objects in order to finish the game correctly.
  8. help with iOS publishing please

    bob loblaw
    by bob loblaw · February 2021
    have you changed machines? i think there’s a block if you try using certificates on machines other than the you used to originally download and install certificates and profiles on. has nothing to do
  9. help with iOS publishing please

    Armelline
    by Armelline · February 2021
    You could temporarily sign with another app. This one was suggested in another thread:
  10. Lots of scenes? Slow navigating to the scene list? Speed it up with this simple trick!

    pinkio75
    by pinkio75 · February 2021
    Honestly I never use the tables maybe once or twice in all these years but sure as you say it depends on the project.
  11. Lots of scenes? Slow navigating to the scene list? Speed it up with this simple trick!

    Armelline
    by Armelline · February 2021
    Not certain what you mean by "have a few actors and in case disconnect them from the main ones," @pinkio75 but as a rule of thumb less actors is good, fewer rules is good. I strongly
  12. GameSalad Developer for Hire - Full Game builds, Project Fixes, Templates & More!

    gingagaming
    by gingagaming · February 2021
    I am available for work again. If you have a small or large project, or just some simple fixes, drop me a message and we can discuss it further!
  13. February 2021 - Show me what you got - Valentine's Day and GGJ edition

    adent42
    by adent42 · February 2021
    Hello everyone! I missed out on the January's sharing thread, so let's double up.
  14. help with iOS publishing please

    bob loblaw
    by bob loblaw · February 2021
    video, which seems to have been removed from youtube.
  15. Building a Library of Images for Everyone

    Eric Matyas
    by Eric Matyas · February 2021
    Brand new seamless texture images are ready for your projects. 100% free to use with attribution.
  16. Lots of scenes? Slow navigating to the scene list? Speed it up with this simple trick!

    Armelline
    by Armelline · February 2021
    It really depends on the circumstances. If you've got a mostly static scene, putting more into a single actor can be beneficial. If that actor is on the scene multiple times, or it's a very busy scene
  17. Apk wont install on phone

    Zwire
    by Zwire · January 2021
    You da man!
  18. Lots of scenes? Slow navigating to the scene list? Speed it up with this simple trick!

    Armelline
    by Armelline · January 2021
    Yup, every actor you unlock is essentially a whole new actor (which makes sense). Actors should only be unlocked if they're accessing camera attributes, and even then only one should be needed. Unlock
  19. Lots of scenes? Slow navigating to the scene list? Speed it up with this simple trick!

    bob loblaw
    by bob loblaw · January 2021
    project size also gets jacked up the more you use unlocked actors, instead of instances/copies of actors. if you can avoid unlocking an actor, then avoid it. unfortunately gs doesn’t allow for fonts t
  20. Lots of scenes? Slow navigating to the scene list? Speed it up with this simple trick!

    Armelline
    by Armelline · January 2021
    I'm working on a pretty big game right now with @manuelamisani (previews coming soon!). You may remember her game Zoe and the Magic Escape. There's a lot of scenes, more than I normally find myself d
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