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"play" only shows initial scene
by MH81 ·Yes, that's exactly what it does in the tutorial I'm watching, however it doesn't work for me. Regardless of what scene I have open, when I hit preview it always shows the initial scene. -
"play" only shows initial scene
by MentalDonkeyGames ·If you open the scene you want in creator and then hit preview, it should preview the selected scene. -
"play" only shows initial scene
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"play" only shows initial scene
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Updates 1.24.40 and 1.24.5828 are live
by wilsongalucho ·Wow @viking sounds like you have something mind blowing on the making !! Google just accepted my Vikings Game! awesome! -
Updates 1.24.40 and 1.24.5828 are live
by viking ·as I am not a programmer...) I am sure you know how tricky it is to force GS to run at 60 when you build a big game. And yes, I know that I am a frame rate whore. I can't help but cringe when I see e -
Is it possible to add google analytics?
by BigDave ·you can use this -
Universal Build - a different way?
by BBEnk ·I have a thread on this and I think theres a template in there for exactly what your looking for. -
Universal Build - a different way?
by The_Gamesalad_Guru ·Search the forums there are many methods, but yes many of them do require work. There are so many device sizes on android it makes things tricky. The easy way is to use safe zones and crop. If you loo -
Does GS support FHD and QHD?
by The_Gamesalad_Guru ·Basically when you checkRI the publishing system will add scaled down versions of your images to the project. RI was instituted when Apple introduced their retina display. This allowed for two sets of -
Universal Build - a different way?
by buftea ·Hello guys and girls! I have a concept for UB in my had , but I can't really find an easy way to do it. Can you help me with some advice or redirect me to a thread that talks about this, because I can -
DBA Merger Tool for PC?
by UtopianGames ·Sad thing is we have a PC version (some of you tested it for us with great feedback) and we updated the Project Merger on Mac to work with the latest stable like we've always done but after GS ordered -
Updates 1.24.40 and 1.24.5828 are live
by The_Gamesalad_Guru ·As they refine the engine and make it function more precisely these errors will start to show up. This kind of thing have happened over the years where they fix issues and then logic errors show their -
my new game "Roll Turtle" gamedev progress prototype art :)
by Dues ·This is such an amazing looking game! The level of polish is...wow! I really really hope this does well when you release it! (Image) -
Bouncy Ball : The White Ball now available on App Store !
by tsw38 ·@gattoman glad you enjoyed it ! -
Lite version of your game..
by Dues ·(Quote) -
Does GS support FHD and QHD?
by 3absh ·What does "resolution independence" actually mean? Does it mean all resolutions will supported even very high ones like QHD? -
Finally a profile image!
by PhilipCC ·I am not exactly new on the Forum, but after about six months of general membership (it was free back then, ha hah!) and almost 3 years of Pro Membership I finally got around to creating a Profile/ava -
Interactive character dialogue
by Larry Winters ·Wanted to let you guys know that using your help, I finished my app. Jamie, I built off of your tutorial and I was able to figure out the interactive dialogue element. Thanks for your help! -
Lite version of your game..
by Socks ·(Quote)