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  1. Heads up for 1.25 release

    ETGgames
    by ETGgames · December 2015
    Haha, only just yesterday was I ranting on the forums about how bad the font system is! Gamesalad you are doing everything right atm, custom collisions shapes, then this!! Heck, your next update may e
  2. Heads up for 1.25 release

    stevej
    by stevej · December 2015
    As you may know, release 1.25 will contain support for being able to import your own fonts for use in GameSalad. In order to make font rendering consistent, we will be dropping support for system font
  3. Keeping UI in place when camera is manipulated (almost works)

    MentalDonkeyGames
    by MentalDonkeyGames · December 2015
    Thank you @Socks. I didn´t think of that... I´ll try to figure it out now.
  4. Creepy is live on Google Play / Amazon Appstore

    retired_15c062e5948741bbcccebd112ef566c2
    by retired_15c062e5948741bbcccebd112ef566c2 · December 2015
    Yes! You are awesome! (Image)
  5. What makes you keep playing?

    retired_15c062e5948741bbcccebd112ef566c2
    by retired_15c062e5948741bbcccebd112ef566c2 · December 2015
    someone else so bad they rage, or getting so much loot from something hard that you want to play it again and say, "Psh, you've done that? I've done it twice." And if you can stir u
  6. Where's atan2(x,y) ?!?

    tmann
    by tmann · December 2015
    @damir0000 I expect you can achieve what you want using the vectorToAngle(x,y) function
  7. Where's atan2(x,y) ?!?

    gyroscope
    by gyroscope · December 2015
    Hi @damir0000 I doubt that'll find its way into GSC. But there's a way around it though still using the expression editor algorithms (there is atan, magnitude, vectorToangle already there). What would
  8. Feature Request for 2016

    gyroscope
    by gyroscope · December 2015
    Not sure how setting an instance as a new Prototype would work - the only way would be for GCS to automatically add the new prototype in the Library, I guess, which would be a bit clumsy, being out of
  9. Keeping UI in place when camera is manipulated (almost works)

    Socks
    by Socks · December 2015
    The issue is that the camera is not maintaining a constant ratio, and you'd need to factor this into the cog's positioning maths - you can check this out by changing the camera controller's Height con
  10. how to downgrade gamesalad

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · December 2015
    Next time try a forum search as much of these things have already been commented on. I found this in about a minute. http://forums.gamesalad.com/discussion/40244/cool-tip-for-changing-the-gs-version-n
  11. Feature Request for 2016

    Gloofer
    by Gloofer · December 2015
    * The ability to Show/Hide layers and actors in a scene (to easily be able to work with stacked actors)
  12. Why does the behavior Timer need a special attention?

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · December 2015
    people that aren't complaining. If I have 5000 downloads and three complaints, statistically that shouldn't even be a consideration. Most people don't post reviews at all if they are satisfied. Revi
  13. Keeping UI in place when camera is manipulated (almost works)

    LumpApps
    by LumpApps · December 2015
    Have you tried turning scrollable off in Scene -> Layers in the inspector?
  14. "Google Play Games" is that GameCentre for Android??

    LumpApps
    by LumpApps · December 2015
    I believe you can use the amazon thingy in Google play games as wel. But I might be wrong...
  15. GameSalad Viewer Coming to an app store near you

    LumpApps
    by LumpApps · December 2015
    Chapeau for the Gamesalad team. This is one of the things that is making gamesalad much more pleasant to work with. Good job!
  16. What makes you keep playing?

    Dues
    by Dues · December 2015
    What keeps you playing and make you want to keep progressing in a game?
  17. Amazon IAP / Live App Testing Problems

    Agent Argyle
    by Agent Argyle · December 2015
    @Lost_Oasis_Games I did a blog post about it that might save you a bit of headache.
  18. Anyone advertising with RevMob? I can't seem to get any ad impressions.

    Agent Argyle
    by Agent Argyle · December 2015
    Anyone have any idea how much to bid for interstitial video ads on Revmob?
  19. remove from table

    tatiang
    by tatiang · December 2015
    I took a look at the project file. It seems very complicated for something fairly straightforward. For example, you have an expression that selects a random number between 1 and 4 but you use this:
  20. Remove Ads: Start Up ads?

    MentalDonkeyGames
    by MentalDonkeyGames · December 2015
    You could fake a startup ad by having a blank "dummy" scene at the beginning of the game. Then just have a change scene behavior to switch to the actual first scene with "en
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