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  1. Game of the Month: May Submissions Thread

    robertkdale
    by robertkdale · May 2015
    @toastyee Just played and I have the top score. (Image)
  2. testing my game

    tatiang
    by tatiang · May 2015
    The destroy after 5 seconds rule can go anywhere... it doesn't really matter because it's not ordered (it doesn't have to check the time either before or after something else happens). It would look
  3. testing my game

    sswisehaupt
    by sswisehaupt · May 2015
    If I want to destroy this actor is it is not touched should I put that rule after or before the rule i just sent to you. Basically, after 5 seconds, destroy actor.
  4. testing my game

    tatiang
    by tatiang · May 2015
    As a rule, I never destroy an actor and then place rules or behaviors after the destroy behavior. I always put the destroy behavior at the end/bottom of the rule.
  5. Changing direction of bullet curve depending on player movement

    Thunder_Child
    by Thunder_Child · May 2015
    Hmmm ok...maybe place a timer and imbed the rules of the bullets...use the "for" attribute. Give the bullet some time to move across the screen before you destroy it...should it not
  6. First tapping game Anti-Virus

    ccjenkhy
    by ccjenkhy · May 2015
    What players need to do is tap on the virus, which appear on your devices to destroy them before they break your phone.
  7. Spawning three different actors randomly with no overlap.

    FastlaneSuccess
    by FastlaneSuccess · May 2015
    Spawn actor in relation to one another?? Not really random and it would be obvious how everything is in order. No overlap and not close to each other. This is endless runner where objects move towards
  8. Best way to create portals?

    Everwild
    by Everwild · May 2015
    I'd make 2 actors for your portals, then when you collide with one, destroy that actor, and have the other portal spawn it after [time], but with an offset so it doesn't overlap the portal it's coming
  9. Can GS switch scenes with out a break in game play?

    motorcycle boy
    by motorcycle boy · May 2015
    And if it "can't" what are the workarounds? Off the top of my head I'm thinking I could plan out what objects are on the screen as the character goes up or along the screen. After sp
  10. Using tables to set up a scene

    GamingtilDawn
    by GamingtilDawn · May 2015
    Does a destroy behavior on the actor that I am spawning effect my table in anyway? Example, if I destroy an actor will it appear right away (which i dont want) or will it know to wait until the game i
  11. Help needed

    Baccarda
    by Baccarda · May 2015
    You are getting pretty close. something like that but the clouds would be spawning only at the top of the screen to not fill the screen too mutch. Just like in picture nr. 2. Character goes up - cloud
  12. Help controlling camera

    WOLFENSTEIN
    by WOLFENSTEIN · May 2015
    center the camera again over the cannon, then destroy actor on overlap with cannon. this could solve the issue.
  13. Actor when collides with other actor doesn't destroy

    kresot9
    by kresot9 · May 2015
    Thanks for the help, although it hasn't fixed the problem, it still occurs even when i made a Boolean for the collision and if true, destroy. i just do not know why
  14. endless vertical scrolling or large scene?

    Baccarda
    by Baccarda · May 2015
    Why does the actor has to be spawned back to position if it is a large scene? Do you replicate and destroy those spawners or how? I just can't find an answer (Image)
  15. Can Gamesalad access user location?

    3absh
    by 3absh · May 2015
    I have this idea of an app where the player's city is written on the top of the screen
  16. Release Candidate 0.13.13 Mac ARC with performance improvements

    BlackCloakGS
    by BlackCloakGS · May 2015
    * Fixed creator crashing when moving an actor from one layer to another.
  17. Independent value on spawn?

    tatiang
    by tatiang · May 2015
    Here's a demo that picks a random number from a table. You can assign the number (game.randomNum) to a spawned actor by spawning the actor right after game.randomNum is given a value. In the spawned
  18. Can not spawn random characters

    Summation
    by Summation · May 2015
    When a spawner hits a detector, it can replicate itself above the other spawners wherever you want it, then destroy itself.
  19. Developing a simple casual game for mobile

    jonmulcahy
    by jonmulcahy · May 2015
    having the object you are controlling at the top of the screen with the controls at the bottom could be a little disconnected.
  20. Spawn actor on touch issue. Please help!

    Summation
    by Summation · May 2015
    (Quote)
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