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Rolling Ball - 8 way controller - top down view
by Bagzli ·I am using an 8 way controller to control direction of a ball. This is a top-down view kind of game and I am trying to give it a rolling effect. I want the ball to roll in whatever direction it is t -
Check out my game what do you think?
by SEMA ·Does levels are easy. well once you now the trick. for level 3 just hold your finger once it is almost at the top release it and done. -
i am developing this type of game with gamesalad... will it perform good. ??
by CodeArtOnline ·i am working on a game which will be like 2d , side scrolling beatemup and will also have top down town exploration in few levels. it will also have comic inside to know what actually is happening reg -
Why didn't Apple use 720p on the iPhone 6 and save us a lot of trouble?
by Socks ·Apple bought Top Gear to boost the sales of paracetamol. -
Game of the Month: May Submissions Thread
by robertkdale ·@toastyee Just played and I have the top score. (Image) -
testing my game
by tatiang ·The destroy after 5 seconds rule can go anywhere... it doesn't really matter because it's not ordered (it doesn't have to check the time either before or after something else happens). It would look -
testing my game
by sswisehaupt ·If I want to destroy this actor is it is not touched should I put that rule after or before the rule i just sent to you. Basically, after 5 seconds, destroy actor. -
testing my game
by tatiang ·As a rule, I never destroy an actor and then place rules or behaviors after the destroy behavior. I always put the destroy behavior at the end/bottom of the rule. -
Changing direction of bullet curve depending on player movement
by Thunder_Child ·Hmmm ok...maybe place a timer and imbed the rules of the bullets...use the "for" attribute. Give the bullet some time to move across the screen before you destroy it...should it not -
First tapping game Anti-Virus
by ccjenkhy ·What players need to do is tap on the virus, which appear on your devices to destroy them before they break your phone. -
Spawning three different actors randomly with no overlap.
by FastlaneSuccess ·Spawn actor in relation to one another?? Not really random and it would be obvious how everything is in order. No overlap and not close to each other. This is endless runner where objects move towards -
Best way to create portals?
by Everwild ·I'd make 2 actors for your portals, then when you collide with one, destroy that actor, and have the other portal spawn it after [time], but with an offset so it doesn't overlap the portal it's coming -
Can GS switch scenes with out a break in game play?
by motorcycle boy ·And if it "can't" what are the workarounds? Off the top of my head I'm thinking I could plan out what objects are on the screen as the character goes up or along the screen. After sp -
Using tables to set up a scene
by GamingtilDawn ·Does a destroy behavior on the actor that I am spawning effect my table in anyway? Example, if I destroy an actor will it appear right away (which i dont want) or will it know to wait until the game i -
Help needed
by Baccarda ·You are getting pretty close. something like that but the clouds would be spawning only at the top of the screen to not fill the screen too mutch. Just like in picture nr. 2. Character goes up - cloud -
Help controlling camera
by WOLFENSTEIN ·center the camera again over the cannon, then destroy actor on overlap with cannon. this could solve the issue. -
Actor when collides with other actor doesn't destroy
by kresot9 ·Thanks for the help, although it hasn't fixed the problem, it still occurs even when i made a Boolean for the collision and if true, destroy. i just do not know why -
endless vertical scrolling or large scene?
by Baccarda ·Why does the actor has to be spawned back to position if it is a large scene? Do you replicate and destroy those spawners or how? I just can't find an answer (Image) -
Can Gamesalad access user location?
by 3absh ·I have this idea of an app where the player's city is written on the top of the screen -
Release Candidate 0.13.13 Mac ARC with performance improvements
by BlackCloakGS ·* Fixed creator crashing when moving an actor from one layer to another.