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Max actors before lag?
by Socks ·(Quote) -
Max actors before lag?
by jsorr2 ·You're right. I tried to spawn 2 and my phone literally caught fire in my hand. Am typing this from the hospital. -
Max actors before lag?
by jsorr2 ·Just wondering how many actors I can spawn into my game before an iphone/ipad would start lagging? On the preview (iphone 5) within Gamesalad, I spawned around 180 actors with no logic inside them and -
how to create random, increasingly difficult obstacles?
by Schroeder ·(Quote) -
Random spawning WITHOUT timer?
by Kumkani ·how do I{ do this? Currently I have the actor spawning up to onescore, then another between that score and another then one more after that score. I want a fourth option to randomize those actors, -
Stop change attribute from moving around a collision object
by Socks ·(Quote) -
Stop change attribute from moving around a collision object
by jsorr2 ·@Socks Thanks for sticking it out. I'll just spawn 4 different detectors around every actor. Seems to work great. Love your work (Image) -
Stop change attribute from moving around a collision object
by Socks ·(Quote) -
Stop change attribute from moving around a collision object
by jsorr2 ·@Socks If I allowed players to spawn actors into my game, I would need 4 different detectors (up/down/left/right) that restricted movement all around the spawned actor? -
Stop change attribute from moving around a collision object
by Socks ·You wouldn't need to place the detectors by hand, just get each rock obstacle to spawn a detector 32 pixels beneath it. -
Display of Spawn actor instance
by sysads ·I have an actor for displaying game score and there is 3 instances of this actor. Is it possible to spawn the instance actor when game over apart from placing the instances on the screen? I have searc -
How do I make my actor spawn when touched once, and stop spawning when touched twice.
by gyroscope ·Hi @sswisehaupt Try this then: make an integer called SpawnLiveorDie -
How do I make my actor spawn when touched once, and stop spawning when touched twice.
by sswisehaupt ·I would like to to spawn when touched, and take away spawn (what has already been spawned) when touched again. Then when touched again, spawn, and so on. -
How do I make my actor spawn when touched once, and stop spawning when touched twice.
by http_gamesalad ·do you want it to spawn continuously when its touched once or? -
How do I make my actor spawn when touched once, and stop spawning when touched twice.
by http_gamesalad ·set the game.tap to 1 so as soon as you press it it stops the spawn -
How do I make my actor spawn when touched once, and stop spawning when touched twice.
by http_gamesalad ·do (change attribute behavior ) game.tap to (game.tap+1)%2 (if someone taps it again after the second time it'll start spawning again) If you just want it to happen only once do game.tap to game.tap+1 -
Sending and Receiving data using your own SQL Server - PHP file and TestProject included
by jonmulcahy ·* On the loading scene a UID is generated and saved to a table (http://forums.gamesalad.com/discussion/66786/generating-a-unique-id-for-asyc-metrics-whatever). -
Sending and Receiving data using your own SQL Server - PHP file and TestProject included
by jonmulcahy ·orums.gamesalad.com/discussion/66786/generating-a-unique-id-for-asyc-metrics-whatever). -
how to create random, increasingly difficult obstacles?
by jsorr2 ·have 4 different actors (different shapes) and 1 speed attribute and 1 spawn attribute and 1 shape attribute. -
how to create random, increasingly difficult obstacles?
by tatiang ·The idea would be to use something like a custom interval timer (http://forums.gamesalad.com/discussion/comment/464547/#Comment_464547) but without the randomness, and then a separate timer or rule (e