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  1. Using a table for levels

    tatiang
    by tatiang · November 2015
    It's not clear how you plan to use a table to implement your level system. Tables are just a way to store and retrieve many attributes. You can just as easily store the current level number in a sin
  2. [Solved] Object Rotation

    Gnarly
    by Gnarly · November 2015
    Glad you found a solution.
  3. Using a table for levels

    GamingtilDawn
    by GamingtilDawn · November 2015
    I am sure I have stumbled upon this before in a tutorial, I just can't seem to locate it. Isn't there a way to use tables to set up levels. So my overall goal is to pretty much not use a level select
  4. I need your opinion please :)

    Socks
    by Socks · November 2015
    (Quote)
  5. I need your opinion please :)

    http_gamesalad
    by http_gamesalad · November 2015
    @socks no problem ! btw do you think this is something achievable ?
  6. I need your opinion please :)

    Socks
    by Socks · November 2015
    (Quote)
  7. I need your opinion please :)

    http_gamesalad
    by http_gamesalad · November 2015
    @tappwater Games I will definitely need that for sure! Thank you for telling me they had that! I was wondering how I would make that work
  8. Creator 1.24 Hotfix is now available for Mac and Windows

    NimbleBug
    by NimbleBug · November 2015
    Awesome ,I hope home my dream comes true with this ,scene loading time changes..so that i no need to worry about doing kids apps.Because in my apps while changing scene kids are not looking for loadin
  9. I need your opinion please :)

    Socks
    by Socks · November 2015
    If you do go 3D then isometric is much easier than perspective 3D (as in the designer's sketch).
  10. Movements

    arbetnuhiji
    by arbetnuhiji · November 2015
    Yes i did it it is working perfectly now i have another problem i opened a thread for that but thank you very much you was very helpful
  11. Movable problem

    arbetnuhiji
    by arbetnuhiji · November 2015
    Ok im really stuck here i have 2 movable actors and i want when actor one touches actor two i dont want them to move because when actor 1 touch actor2 it pushes him away so i dont want that if anyone
  12. GameSalad game and Ketchapp publisher (Or why we had to choose another game engine)

    Gnarly
    by Gnarly · November 2015
    At the time I had the impression that Graphine was in late stages of production. But I don't think this was the case. I'm guessing half done........ huge amount of resources to finish a projec
  13. I need your opinion please :)

    AngryBoi
    by AngryBoi · November 2015
    You could have 3D art and use the new custom collisions to only have detection of top of the blocks. Just some advice if you're still trying to figure out how your goin to do this
  14. Creator 1.24 Hotfix is now available for Mac and Windows

    AlchimiaStudios
    by AlchimiaStudios · November 2015
    (Quote)
  15. GameSalad Viewer Coming to an app store near you

    33miles
    by 33miles · November 2015
    relies on them heavily... Plus recent projects don't work. I cannot reopen projects after I transfer them. And I know that android is down on performance at the moment but 20 fps is just sad! Some of
  16. Creator 1.24 Hotfix is now available for Mac and Windows

    pHghost
    by pHghost · November 2015
    Did the little bird tell you if that is integrated in the current system, or a new font rendering system?
  17. Creator 1.24 Hotfix is now available for Mac and Windows

    pHghost
    by pHghost · November 2015
    Mind. Blown. You guys are on a roll!
  18. Creator 1.24 Hotfix is now available for Mac and Windows

    CodeWizard
    by CodeWizard · November 2015
    FYI. We're doing some weekend work on profiling / optimizing the engine even further. Can't wait to see how you guys enjoy it next week. I also hear a little bird talking about custom fonts. For C
  19. Maze the Quest,retro action roguelike for iOs

    pHghost
    by pHghost · November 2015
    Mostly what you expect and want from a roguelike or RPG is fun battles, not trying to avoid enemies.
  20. Probably my last game! GS subs is ending in a few days...

    izam
    by izam · November 2015
    @butterbean hey! Been long time since I heard from you (Image)
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