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Pacman type movement of enemy
by tatiang ·That's great! I first started using GameSalad with 7th and 8th graders and they've done quite well with it. I've taught students as young as 4th grade (9 years old) and though it's a stretch to get -
Creator 1.24 is now available for Mac and Windows. Custom Collision Shapes!
by RabidParrot ·Do you recommend one over the other? -
Creator 1.24 is now available for Mac and Windows. Custom Collision Shapes!
by GeorgeGS ·We optimized it so much it completely disappeared! I turned the dial back just a little so it's back again. Thanks for the example project. (Image) -
Amazon IAP / Live App Testing Problems
by Agent Argyle ·https://developer.amazon.com/public/community/post/Tx1RTXHY70JPGS5/Live-App-Testing-Service:-How-to-Start,-Test-and-Complete-a-Live-App-Test -
Pacman type movement of enemy
by Articulator ·I was thinking that if I could create a random spawner in a couple of locations ( I have year 8 students who have eaten up the tutorials that TShirtbooth did on random spawners) they just want the en -
Pacman type movement of enemy
by tatiang ·Someone can correct me if I'm wrong but I believe Pacman ghosts move in set patterns and then deviate as needed to approach the player (Pacman). I'm not sure starting with Pacman is the easiest idea. -
Pacman type movement of enemy
by Articulator ·I have had lots of questions from my year 8 & 9 students about how to make maze games similar to Pacman. Can anyone point me towards any relatively simple tutorials on how to make the enemy ch -
Creator 1.24 is now available for Mac and Windows. Custom Collision Shapes!
by Socks ·(Quote) -
kinetic scroll menu
by app_sauce ·I found a template by @RThurman that shows how to do a kinetic scroll. I like the way it works but am trying to make some slight changes. The expression is constrain self.linearmotion.y to (max(0, g -
Creator 1.24 is now available for Mac and Windows. Custom Collision Shapes!
by Armelline ·I have successfully tested both, so I don't think it's that specifically. -
Creator 1.24 is now available for Mac and Windows. Custom Collision Shapes!
by Socks ·No, I am using Physics Body Editor . . . . do you think that might be the issue ? -
Creator 1.24 is now available for Mac and Windows. Custom Collision Shapes!
by Hopscotch ·@Socks, are you using PhysicsEditor? And did you download the updated exporter? -
Creator 1.24 is now available for Mac and Windows. Custom Collision Shapes!
by Socks ·(Quote) -
Creator 1.24 is now available for Mac and Windows. Custom Collision Shapes!
by Hopscotch ·Hmm @Socks, mine work, did you fiddle with the anchor point? -
Creator 1.24 is now available for Mac and Windows. Custom Collision Shapes!
by Socks ·Optimization pass done on changing scenes. You should notice scene changes being faster than before. -
Creator 1.24 is now available for Mac and Windows. Custom Collision Shapes!
by QASalad ·Windows Creator 1.24.5800.20800 Fixes: -
Unia - Coming Soon!
by mertti ·Awesome, hope you liked it. -
Amazon IAP / Live App Testing Problems
by Agent Argyle ·Ok I got the Live App Test working finally with the new binary. I deleted the old binary in the Live App Test control panel and uploaded my new one again. That seemed to do the trick. I was able to i -
Amazon IAP / Live App Testing Problems
by Agent Argyle ·But Clicking on the Continue button on desktop sent me to a page for Amazon Underground. There was no indication I had ordered the app or how to download. -
New video series on physics in Gamesalad.