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HTML5 Publishing!
by The_Gamesalad_Guru ·So this is about windows publishing? Why did you mention html? -
Its hard
by The_Gamesalad_Guru ·Anyone who chases a dream, even here in America, finds it hard. Why? Because it is hard. Anything worth doing is hard. You don't become sucesssful anywhere without lots of hard work, study and talent. -
HTML5 Publishing!
by CaptFinn ·I mean. So we are getting .exe. Do we get to -
Coming Real Soon Now (tm): Polygonal Collision & App Store GS Viewer
by The_Gamesalad_Guru ·It's not there yet..lol @FINNBOGG do you read the thread at all? Lmao -
Probably my last game! GS subs is ending in a few days...
by izam ·Do download it and let me know your thoughts. Thank you! -
Its hard
by Village Idiot ·Hey man.. I used to be a bar tender. Now I mow lawns (better money). I'm old – probably older than you. -
Dead Chicks make fun of KFC!
by zoopabig ·Hello! I love animals so after seeing some movies from KFC factories I created this small fun game for Android! -
Its hard
by Bellow ·Well its really hard. I am working as a bartender and at my free times making games but basically i want to be a game designer. So it looks normal but in my country its crazy and really hard and that -
Cowboy Duels Ios
by Bellow ·Thank you (Image) -
My first game ever "Animal Fart & Poop" released for iOS...
by mhedges ·Kudos! Make sure you announce it in various game and kids forums! -
How to achieve adding 1 to game.score based on a random number and a user generated prompt
by MentalDonkeyGames ·I think i understand the question, but you did not explain it very well... -
How to achieve adding 1 to game.score based on a random number and a user generated prompt
by J's Junction ·I have actors that randomly display numbers from a table (0-100). -
Mute/Un-Mute Button
by Socks ·The problem here is that you are asking the actor to do two opposing things at the same time . . . . . -
Game of the Month: November Submissions Thread
by http_gamesalad ·and right in what seems like an unpredictable randomized maze! Try your very best to focus on keeping the ball on the grey line without touching the edges while trying to collect the stars to upgrade -
Raw scene size vs efficiency
by Socks ·There is no 'raw scene size' as such, there is just a scene size, it is just a set of numbers, filling it with actors doesn't effect those numbers - the scene size will have no effect on performance w -
Mute/Un-Mute Button
by hanetrain ·Do: Change attribute game.audio.sound volume to 0 -
Raw scene size vs efficiency
by app_sauce ·I am making a new game and have a question about the nuts and bolts of gamesalad. Does the raw scene size effect the efficiency (fps, load times, rendering...). I make my games 1 scene to avoid the -
Do you need the RevMob SDK integrated into your GameSalad project?
by mmcookiez ·I've figured it out. Thank you for answering the part about the visibility. The ads are showing up now, but for some reason it's only the fullscreen ad pop-ups. I've tried to uncheck fullscreen ads in -
Do you need the RevMob SDK integrated into your GameSalad project?
by The_Gamesalad_Guru ·The actor with the code doesn't need to be visable at all. No you don't need the sdk. Did you enable your ads on admob? -
having problems playing back to back sound
by tatiang ·How are you attempting to play sounds back to back? What specific behavior(s) are you using? Are you using Loop or Timer behaviors? What specifically is/is not working about it?