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The Blips - available on AppStore!
by MattButlerStudios ·Very nice game! Extremely well polished and unique gameplay. All the best with downloads! (Image) -
Trouble spawning actor at certain distance from another actor.
by tatiang ·spawn actor at x=random(0,game.playerX-100) y=game.playerY -
Trouble spawning actor at certain distance from another actor.
by youdvdk ·I checked it out and that not really what I'm looking for. Instead of inside the radius, I would like it to spawn outside a certain radius and within the scene boundaries. I mitt be able to portray it -
Trouble spawning actor at certain distance from another actor.
by BBEnk ·http://forums.gamesalad.com/discussion/60525/spawn-in-circle -
Trouble spawning actor at certain distance from another actor.
by youdvdk ·All I would like is to create a padding around player so that the zombie doesn't spawn directly on or really close to the player, but at about 100 pixels left or right of the player and also staying i -
Is there a way to spawn something with random width?
by Dasavur ·I am trying to spawn a block that will have a random width between 20-45. I have attempted to do this both through the spawner and the block itself by using a timer and change attribute (it will be on -
Statement execution order - can somebody explain?
by BBEnk ·Right the spawn BEHAVIOR will only work when rule is valid and it will spawn a actor at that time. -
Statement execution order - can somebody explain?
by Armelline ·(Quote) -
Statement execution order - can somebody explain?
by hardkraft ·@BBEnk, yes, but I added spawn inside the rule too so spawning an actor should work only as long as the rule is valid too. I see spawning text (putting it in a text box) analogous to spawning an actor -
Statement execution order - can somebody explain?
by hardkraft ·Then I added a spawn in the same rule. The screen would blank out just as before but the actor would not get unspawned. The actor would still get spawned even with no timers, so the changing var1 is n -
how to spawn in waves?
by revoltandreverb ·Make the speed of the zombies when they spawn the default_value_speed. Then create a death_count integer of 0. Every time a zombie dies, change the death_count to +1. Create a rule in the zombie that -
Statement execution order - can somebody explain?
by BBEnk ·(Quote) -
Statement execution order - can somebody explain?
by hardkraft ·What I think you’re saying is that the rule triggers and does everything inside but on the next frame it undoes all that. So if I were to spawn an actor it would get spawned but then destroyed by itse -
how to spawn in waves?
by Hipster_Owl_Studios ·Hello all I need some help logic wise thinking something through I'm creating a zombie game that spawns zombies in waves, for example after 10 zombies killed, speed of zombie increase by 10 then once -
Anubis Slots...now live !!
by Thunder_Child ·after 4 minutes and at 4 mins 10 seconds to spawn my ads actor again. During testing it always came back. After release I noticed it does NOT come back. It's disappointing because in all my older -
Game of the Month: October Submissions thread
by beefy_clyro ·Milieu is a unique, atmospheric and engaging puzzle experience. -
Interpolate score problem
by http_gamesalad ·cause when game. win = 1 it'll spawn the score and highscore and then I want the scores to start adding up -
Interpolate score problem
by http_gamesalad ·and high score just pops up when I tell it to spawn. But instead of it saying for example 100 I would like it to do something like 1 , 2 , 3 .... 97 , 98 , 99, 100 you know interpolating up instead o -
Curved movement help?
by Tonyu ·I have some spawn points (green) set up where actors spawn from and they move towards the red X. Actors spawn from a random spawn point. I can only make them move in a straight line though, so how do -
debugging : where is this ghost actor coming from?
by dmorin@gmail.com ·That would indicate to me that I've got an extra "spawn" statement that is creating a brand new one when the game starts, wouldn't it? If I'd accidentally added one to the scene shou