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  1. my new game "Roll Turtle" gamedev‬ progress prototype art :)

    kirafu
    by kirafu · October 2015
    Thanks guys! I love read your comments and thanks you discuss Roll Turtle,
  2. State of GameSalad on 9/19/2015

    Lovejoy
    by Lovejoy · October 2015
    I don't deal too much with my own personal project, but even so its still a good amount of pocket change every month.
  3. State of GameSalad on 9/19/2015

    Chechesoft
    by Chechesoft · October 2015
    Finger swipe?? There are lots of tutorials about it..., but yeah, you don't want them...
  4. Screen misaligned after device wake up (Android BUG) My solution

    izam
    by izam · October 2015
    I'm sure those of you who publish to android will know this BUG.
  5. Finally, my first game has been released!

    Hopscotch
    by Hopscotch · October 2015
    Lookin' good @janis.piziks@gmail.com ! Wish you many downloads!
  6. Finally, my first game has been released!

    robertkdale
    by robertkdale · October 2015
    Good Luck! Do you have a trailer that you can post?
  7. Finally, my first game has been released!

    PhilipCC
    by PhilipCC · October 2015
    You reminded me of how I felt when my first game was published... a great sense of achievement, relief and the resolve to get stuck into it and publish another. Even hearing your excitement boosts my
  8. Finally, my first game has been released!

    Baccarda
    by Baccarda · October 2015
    Thank you (Image)
  9. Finally, my first game has been released!

    Baccarda
    by Baccarda · October 2015
    It might not be a big thing for most of you but for me it feels like giving a birth (Image)
  10. State of GameSalad on 9/19/2015

    Thunder_Child
    by Thunder_Child · October 2015
    Ok. You have never failed me yet...Im on it ! (Image)
  11. Change size upon collision

    retired_15c062e5948741bbcccebd112ef566c2
    by retired_15c062e5948741bbcccebd112ef566c2 · October 2015
    All the methods we have shown you work. Show us a screenshot of your rules and we could probably see what MIGHT be the problem... Otherwise... I don't know (Image)
  12. State of GameSalad on 9/19/2015

    Lovejoy
    by Lovejoy · October 2015
    Take the plunge and start using chartboost, you are missing out on good money if you are only limiting yourself to iAds.
  13. How to make fix score for another level ?

    tatiang
    by tatiang · October 2015
    I'm sorry if I'm not understanding your question but it seems like you are asking about limiting a score attribute. You can use the min() function for this, which returns the smaller of two values.
  14. Constraining attribute to flip with actor

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · October 2015
    Make rule that houses the two different constrain sets.
  15. Constraining attribute to flip with actor

    quinn221
    by quinn221 · October 2015
    I am currently have an enemy actor that shoot fireballs when he get close to my hero. The fireballs are spawning form a actor that is constrained to my enemy's head. However, I am using a self.Grap
  16. Simplest thing ever

    MentalDonkeyGames
    by MentalDonkeyGames · October 2015
    Also, make sure that the rules are on the actor prototypes, and that the instances are not unlocked.
  17. "2 wheels 4 life" now available for Android

    BazookaTime
    by BazookaTime · October 2015
    Just checked out your game, I like it. First level is challenging, might be better to have an easier first level to introduce the player to the game. I think the art style is fine, it is consistent
  18. Using rotate to angle for a meteor effect

    Gnarly
    by Gnarly · October 2015
    Are you trying to rotate the actor to match the direction it's moving?
  19. State of GameSalad on 9/19/2015

    Thunder_Child
    by Thunder_Child · October 2015
    I did have one crash last night. I have been exremely busy lately so there is quite a chance Im just not seeing it. Hope everyone gets what they are looking for out of GS soon. I have about 8 games i
  20. Change size upon collision

    Gnarly
    by Gnarly · October 2015
    You could also
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