GameSalad Forums GameSalad Forums
Categories
Discussions
Dashboard
Sign In · Register
Sign In · Register
Categories
Discussions
Dashboard
Sign In · Register
Home › Search
  1. Checkout this article written by codewizard

    Hopscotch
    by Hopscotch · October 2015
    "...which is why the profession has so many autodidacts. But programmers are a natural resource. Only so many people have the will and ability to do it."
  2. How to make fix score for another level ?

    l3anl7
    by l3anl7 · October 2015
    (Image)
  3. Which Ad Networks?

    Hopscotch
    by Hopscotch · October 2015
    last thing the player will do is read a banner, much less click on it to leave your game.
  4. Which Ad Networks?

    richcoy
    by richcoy · October 2015
    I'm about to launch my first game after coming back and want to make sure I hit the ground running. (Image)
  5. State of GameSalad on 9/19/2015

    Gnarly
    by Gnarly · October 2015
    I don't speak for GS but if you have been around here long enough you already know your answer. There is a lot of feature requests that will not be seen in near future.
  6. Change size upon collision

    Gnarly
    by Gnarly · October 2015
    Methods given do work. So your implementation is incorrect or your expectations are unclear.
  7. State of GameSalad on 9/19/2015

    birdboy
    by birdboy · October 2015
    If that's the case you're lucky because others like me are seeing more crashes than before. And they seem to get more with every update as Creator performance seems to get worse with every update.
  8. Simplest thing ever

    ichooicedanotherbrodamncmon!!1
    by ichooicedanotherbrodamncmon!!1 · October 2015
    rules, the stick hits and send my square and it doesnt destroy !!! I can make a attribute like lifetime 1 and when it collided lifetime-1 so when lifetime = 0 destroy actor it is a way but its not a
  9. Just released my 1st free iPhone game!!! :D

    trashdinner@hotmail.com
    by trashdinner@hotmail.com · October 2015
    thank you guys (Image)
  10. Change size upon collision

    hamzawesome
    by hamzawesome · October 2015
    (Quote)
  11. Change size upon collision

    Gnarly
    by Gnarly · October 2015
    Let's say your main actor is 100 width and 200 wide.
  12. How to make a zigzag movement

    RThurman
    by RThurman · October 2015
    You are welcome!
  13. 4 years and 7000 posts later...

    jonmulcahy
    by jonmulcahy · October 2015
    Yea things have slowed down. I'm working on finishing my latest GS game, leaning swift, finishing a 1300 sqft basement and planning a mud room. Not too much space left in my brain (Image)
  14. GameSalad Login and Universal Builds

    Gnarly
    by Gnarly · October 2015
    Use stretch with iPad and carry on. It will work on every device. You can worry about this later. Think of your first game as a learning exercise.
  15. GameSalad Login and Universal Builds

    Add some
    by Add some · October 2015
    Thank you so much guys, but what's the best for this option ( letterbox , overscan , stretch ) and what i choose and when i make my game i choose any platform for the first time when i click new blank
  16. Change size upon collision

    hamzawesome
    by hamzawesome · October 2015
    I followed all of those steps and that didn't seem to work either. Why do you think Change Size doesn't work? Such a behavior sounds simple enough...
  17. Change size upon collision

    retired_15c062e5948741bbcccebd112ef566c2
    by retired_15c062e5948741bbcccebd112ef566c2 · October 2015
    Make a game attribute and call it Deflate. Make a rule that says: when collides with: deflator, :do: change attribute game.Deflate :to: true. Then make ANOTHER rule that says: if game.Deflate = true :
  18. Change size upon collision

    hamzawesome
    by hamzawesome · October 2015
    I'm trying to make it so that when the main actor collides with another actor called a Deflator, the main actor shrinks in size to a certain degree. However, I tried adding the Rule to the main actor
  19. Just released my 1st free iPhone game!!! :D

    Thunder_Child
    by Thunder_Child · October 2015
    downloaded your game....very nice graphics...seem very unique I assume you made your own graphics for this game? are you also a graphic designer? as far as game play goes that also seems to be uni
  20. I want your opinion on my game!

    retired_15c062e5948741bbcccebd112ef566c2
    by retired_15c062e5948741bbcccebd112ef566c2 · October 2015
    Title screen looks cool! I would add a few more things... Maybe items or a few more baddies. Looks really good and I am looking forward to playing it! Make sure you put it on GS Arcade though! (Image)
Previous Next

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Sign In with GameSalad

Sign In Register

© Vanilla Keystone Theme 2026

Powered By Vanilla