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  1. Which version of GS creator do you use to build and publish apps?

    PhilipCC
    by PhilipCC · October 2014
    @Wboko‌ Interesting poll. So far 9 members have participated - all Mac.
  2. Monkey Business: Revenge on the tree intruder! (Free for Iphone & Ipad)

    Semi
    by Semi · October 2014
    USE YOUR IPHONE/IPAD TO ENTER THE JUNGLE AND FIGHT THE TREE INVADER.
  3. Stable Release - Macintosh GameSalad Creator 0.12.10

    HoneyTribeStudios
    by HoneyTribeStudios · October 2014
    Does this mean something is wrong with the package that is created with GS publishing? On the publishing page I added the splash screens for iPhone 6+, legacy and iPad retina for a universal build.
  4. Amazon 1280 x 720

    jigglybean
    by jigglybean · October 2014
    Always start either for 1280x or 1024x ipad. Then you will qualify. Amazon only award developer select if your game is HD optimised, Game circle included. Fire TV isnt a requirement.
  5. Stable Release - Macintosh GameSalad Creator 0.12.10

    Moogus
    by Moogus · October 2014
    @BlackcloakGS Noticed although the iPhone custom loading image issue has been fixed, the iPad custom loading image is still missing (checked image is in all options in GS i.e. Universal, iPhone and iP
  6. Detecting Ipad devices

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · October 2014
    @pom screen size for all iPads is 1024x768. Also good to see you back around!
  7. Detecting Ipad devices

    JSproject
    by JSproject · October 2014
    I own these retina iPad models: 3, mini2, Air and next week Air 2 also.
  8. Detecting Ipad devices

    POM
    by POM · October 2014
    Do you have a retina iPad to test it in real world? just to know for sure?
  9. Armelline's Free Stuff For Everyone (check first post for the latest update!)

    PhilipCC
    by PhilipCC · October 2014
    @Armelline‌ Making the website was a great idea. I usually read the Forum on my iPad away from my Mac, so if I see a tutorial, template or GS trick I like I don't download to the iPad. Then when I'm o
  10. Gamesalad success stories?

    jasonnowak
    by jasonnowak · October 2014
    It also managed to make it into the #27 spot for iPad RPG games in US (even higher in other countries).
  11. Detecting Ipad devices

    JSproject
    by JSproject · October 2014
    An unlocked actor with a rule checking for device-screen-size-width (translates to game.screen.size.width) = 1024 will detect iPad landscape correctly for both non-retina and retina iPads.
  12. Detecting Ipad devices

    Socks
    by Socks · October 2014
    I don't know whether an iPad will return 2048 or 1024 (perhaps someone else will know), but you could always just detect the aspect ratio, if you calculate the aspect ratio as 4:3 you know you are dea
  13. Detecting Ipad devices

    POM
    by POM · October 2014
    wondering how you detect iPad devices for universal apps..
  14. Stable Release - Macintosh GameSalad Creator 0.12.10

    clee2005
    by clee2005 · October 2014
    (Quote)
  15. Stable Release - Macintosh GameSalad Creator 0.12.10

    HoneyTribeStudios
    by HoneyTribeStudios · October 2014
    Does this mean something is wrong with the package that is created with GS publishing? I added the splash screens for iPhone 6+, legacy and iPad retina for a universal build.
  16. Android.apk Sign Error in RC 0.12.9, RC 0.12.8, RC 0.12.6 on Yosemite

    RowdyPants
    by RowdyPants · October 2014
    EDIT: Grr. Perpetual stuck-ness. I pointed GS to the 'zipalign' in the Studio Beta folders and that didn't seem to change much. I'm using the standard jarsigner and keytool executables. Are there
  17. Stable Release - Macintosh GameSalad Creator 0.12.10

    QwazzMe
    by QwazzMe · October 2014
    neither on my computer or on my test devices (iPad). I can't launch like this... anyone?
  18. Stable Release - Macintosh GameSalad Creator 0.12.10

    colander
    by colander · October 2014
    (Quote)
  19. Stable Release - Macintosh GameSalad Creator 0.12.10

    Lovejoy
    by Lovejoy · October 2014
    Yeah its a pain in the butt. But if you ever have to send an .ipa, the correct way is to sign the app, put it in a folder named Payload, then compress it and change it to .ipa
  20. Stable Release - Macintosh GameSalad Creator 0.12.10

    colander
    by colander · October 2014
    You are right and I don't know what the hell is going on at Apple. I went to upload the same game on the 20th and when I tried to upload the zip file it was greyed out and I couldn't select it. I thou
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