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  1. Universal binary help

    GoodPuppyGames
    by GoodPuppyGames · October 2014
    Hi, I'm having the same problem. I created an iPad version, I published it, and then I realized it wasn't universal, it said "Only for iPad". I created an iPhone version of the game,
  2. Let's talk about image formats...

    Socks
    by Socks · October 2014
    3x doesn't have to be any bigger than 2x, it's really only metadata, take a Retina iPad project that is built with 2048px artwork - in the new system these 2048px source files will be called 3x and th
  3. iPhone 6 detection with screen size quick question. [building with stretch and using device.screen]

    Goodnight Games
    by Goodnight Games · October 2014
    We're basically checking for the screen resolution if it is 568 [iPhone 5 resolution] or 1024 [iPad resolution] then move the actors accordingly and building it with stretch. It works fine on the othe
  4. Black Screen

    rafaelmata
    by rafaelmata · October 2014
    I'm working in an iPad game which size is 9216 x 768. When I run it in my mac computer work perfectly, but when I use the iOS viewer to try it in my iPad I see the screen black. I know is the big png
  5. new process

    jonmulcahy
    by jonmulcahy · October 2014
    you only need screenshots for the supported orientation, but you will need screenshots for all supported devices (all iphones and ipads)
  6. new process

    kipdev
    by kipdev · October 2014
    With the new iphone publshing, do I need to create screen shots for my game for all dimensions? Even if it is just a ipad landscape and iphone landscape game?
  7. Release Candidate 0.12.8 is available!

    jorkos
    by jorkos · October 2014
    @BlackCloakGS‌ does the new image system mean that images for retina iPad should be divisible by 3? So for example, 100 x 100 would not be clear because there is no whole number that is a third. 102 x
  8. Resolution for my first project ? Com. with iPhone 5s,6 and 6 Plus

    BBEnk
    by BBEnk · October 2014
    iPad.
  9. Universal Binaries with iphone 6 and plus

    BBEnk
    by BBEnk · October 2014
    http://forums.gamesalad.com/discussion/72589/universal-builds-for-ios-and-android-and-anything-else-using-ipad-build-and-stretch-no-distortion
  10. What is the instrument this person is using in this video?

    Socks
    by Socks · October 2014
    . . . . also iMPC Pro (iPad) is pretty good
  11. Universal Binaries with iphone 6 and plus

    scottharrrules43
    by scottharrrules43 · October 2014
    If i am building on ipad portrait. What is the conversion on camera.origin.x, and size.width?
  12. What is the instrument this person is using in this video?

    Socks
    by Socks · October 2014
    Yep, like @pHghost says, it's NI's Maschine, if you don't want to spend money on the hardware and you have an iPad, you can get iMaschine.
  13. PAID - $1200 - Develop letter tracing app (26 letters)

    jorkos
    by jorkos · October 2014
    Product Detail: The Cursive Writing App (“CWA”) is an iPad-based tool for students to practice cursive writing using a stylus. The goal of the application is to help students master the following lett
  14. Understanding High Scores

    thnkgreen
    by thnkgreen · October 2014
    it, but when I completely closet the app on my iPad and then reopen it, the high scores are always reset to 0, even though I have saved the table at the end of each of my four levels. It's like the
  15. Using GameSalad as audio player??

    Tim_A
    by Tim_A · October 2014
    The problem I think i'm going to have is that sending the iPad/iPhone to sleep will kill the sounds right?
  16. Release Candidate 0.12.8 is available!

    Marchief
    by Marchief · October 2014
    (Quote)
  17. Release Candidate 0.12.8 is available!

    colander
    by colander · October 2014
    I have been trying to get IAP's to work on my iPad, they worked previously in earlier rc's but not in the new RC 0.12.8.
  18. Release Candidate 0.12.8 is available!

    games4fun
    by games4fun · October 2014
    (Quote)
  19. Release Candidate 0.12.8 is available!

    Socks
    by Socks · October 2014
    One quick question, will Retina iPads running iOS7 and lower (which don't support iOS8's 3x 2x 1x system) use 2/3 images or 1/3 images ?
  20. Release Candidate 0.12.8 is available!

    BlackCloakGS
    by BlackCloakGS · October 2014
    To help clear things up here are the rules of thumb for using Resolution Independence. If your game is targeted for iOS Universal with assets for iPad Retina, you can try turning on RI. This will use
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