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  1. Alternative to a Nested Loop

    MathPickle
    by MathPickle · August 2014
    Inside an actor called "Spawn Row" use a loop to spawn your first row. Now increment the row index by 1; spawn a new actor "Spawn Row"; destroy the old actor calle
  2. Problem with Timer (Every) and Variable (Frequency)

    Hopscotch
    by Hopscotch · August 2014
    Change Attribute: self.NextSpawn = 0Rule: if game.Time > self.NextSpawn Behaviour Spawn enemy Change Attribute: self.NextSpawn = game.Time + some random secondsend Rule
  3. Problem with Timer (Every) and Variable (Frequency)

    mhedges
    by mhedges · August 2014
    I am stumped with something which looks quite simple. I have a timer which spawns enemy actors every x seconds or fractions thereof. I have a variable (real, not integer) which changes upon certain
  4. New Game Maker launched called Build Box. Thoughts?

    birdboy
    by birdboy · August 2014
    Edit: After watching a few videos so many aspects of gamesalad seem much more potent and there's no chance in hell that this is worth so much money... seems like a scam to some degree. But still... st
  5. Layer problem

    app_sauce
    by app_sauce · August 2014
    Ok I figured it out. I just spawn a decoy in front of my code heavy pieces. Displaying the important stuff and just taking it along for the ride. Once I drop the piece it destroys.
  6. I need help respawning actors after they are destroyed.

    Mendez
    by Mendez · August 2014
    @gama3 you make the rule: when the attribute equals 7 then spawn actor (use the same spawn rule that you used to originally spawn the actor)
  7. Astonia 3 Resurrection (F2P, NO PAY TO WIN)

    a3res
    by a3res · August 2014
    your character gains skills. The game offers a unique perspective in character building, which offers highly customized characters. The competitive PVP clan system is in place to test your skills aga
  8. Game of the Month: August - Submission Thread

    JPGamesFactory
    by JPGamesFactory · August 2014
    HD graphics combined with pixel art for a unique style.
  9. So I am making a game with 2D terrain generation...

    irkutsk_98
    by irkutsk_98 · August 2014
    My method for generating the map is pretty simple. I have a line of 16x16 dirt tiles that line the "top" of the map. Each one will spawn a new block 16 pixels below that until it rea
  10. Make an actor shoot at your character

    Andrea_Comisi
    by Andrea_Comisi · August 2014
    Spawn actor bullet
  11. Been at this for days now

    ShortAxe5
    by ShortAxe5 · August 2014
    This is pretty frustrating though. I've tried spawn actor, move actor, etc and nothing works. I'm this close to giving up
  12. Need help respawning actors after they are destroyed.

    gama3
    by gama3 · August 2014
    (Quote)
  13. Game of the Month: August - Submission Thread

    cph127
    by cph127 · August 2014
    Rescue a boy trapped in a comic book to Escape The Page. Travel six unique worlds of Bounty Beach, Jungle Jumper, Mexico Madness, Arctic Air, Factory Fun and Goldmine Ghost. Unlock all 18 levels.
  14. Need help respawning actors after they are destroyed.

    Dues
    by Dues · August 2014
    Is there a specific reason that you need to spawn the actors?
  15. Need help respawning actors after they are destroyed.

    gama3
    by gama3 · August 2014
    I have a game in which 7 white actors spawn randomly in the scene that has a timer of 30 seconds. In addition to the seven actors, there are 3 red actors that spawn. The objective is to destroy these
  16. Armelline's Free Stuff For Everyone (check first post for the latest update!)

    Armelline
    by Armelline · August 2014
    (Quote)
  17. I need help with collisions.

    allc1865
    by allc1865 · August 2014
    As for right now, I would spawn your platforms but turn the friction up on them. They should come to a slow stop.
  18. I need help with collisions.

    allc1865
    by allc1865 · August 2014
    So what you want is for the actors that you spawn, is to land on top of each other and then stop moving?
  19. Random Generation

    ookami007
    by ookami007 · August 2014
    Just create your scene and fill it with the base tile. Then you can just randomly spawn the ores.
  20. Spawning incrementing amount of actors

    Okysho
    by Okysho · August 2014
    Hello. I'm making a simple game that needs to spawn a variable amount of actors, incrementing by 1 after a certain amount of elapsed time.
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