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I need help with basic game elements.
by Armelline ·I don't want to seem unhelpful, but this one I'm not going to answer. It's been covered so many time on the forums and in Youtube videos already that I think I'd be doing you a disservice by just show -
Tricky iOS Universal App Ad Question
by pHghost ·Is it simply based on your publishing settings (checked supported orientations), or based on the orientation you set in-scene? -
Mac Release 0.13.44 is available (OS X 10.11 El Capitan Fixes)
by pHghost ·You managed to publish with 0.13.44 in the meantime? -
Arc motion
by Armelline ·Add an Accelerate behaviour to the fireball. Set the direction to 270 and the Acceleration to about 400. Make it higher or lower to make the arc greater or smaller. -
Tricky iOS Universal App Ad Question
by The_Gamesalad_Guru ·Basically you need to code everything to readjust when it sees an iPad. This is how it works in Xcode it's just that in Xcode Apple has tools to help with auto adjust. I would build out two separate v -
Arc motion
by quinn221 ·I am sure this is pretty simple but I have not found a way to do it. I have an actor that shoots fireballs...how do I make the fire ball arc instead of a straight path. -
Tricky iOS Universal App Ad Question
by pHghost ·Thanks, I'll try to make a sample project for testing. -
Anyone worked with game template Zombie Drop?
by Gloofer ·I have bought the game template Zombie Drop, and have spent quite some hours redesigning it. I have asked the vendor a couple of questions but haven't received any replies, so I guess the template is -
Let's form a team
by Gloofer ·I would really like to team up with you Socks! I have made a partner for Tony the Spider, Benny the Angry Beetle. He likes to eat Tonys poo but is at the same time angry for having to do it. I feel we -
You are gonna love this.....once its done...
by The_Gamesalad_Guru ·The fact that you become aware of uh and umm is the start to getting yourself to stop doing it..lol it's a learned process. And harder than people think not to do. -
New frying bacon studios website live!
by The_Gamesalad_Guru ·(Quote) -
Is there a problem with using a Rule for "attribute self.image"?
by Socks ·This idea should work fine, can you post a screen grab of your rules ? -
You are gonna love this.....once its done...
by Thunder_Child ·but Im just so pumped about it I gotta tell you all about a WIP....a new tutorial....but this one will be to make a game...easily within 10 days...including an app submission using....yes you guessed -
File Size
by GeorgeGS ·As far as I know iOS can go up to 4 gigs for the size of the whole bundle. There's a lower limit for the actual executable but we're well below it. The limit to download over cellular is 100 or 200m -
Proper release set up in iTunes connect
by RossmanBrothersGames ·Hmm... good question. I know it is pretty common for most devs to release on Thursday without worrying about it. I think Apple might note games for features during the App Review Process, not sure how -
Do I need to learn more about Gamesalad?
by colander ·Yes you are indeed awesome (Image) -
Is there a problem with using a Rule for "attribute self.image"?
by Catnip Studio ·boolean rule back to false. This works perfectly how I like it except for one thing - This ignores you and won't follow through if the value of the frame is 10 or above. I played with it enough that -
Tricky iOS Universal App Ad Question
by Thunder_Child ·Maybe Im not visualizing this very well. I probably should be asking HOW does a portrait oreintated game....I assume with portrait clicked...become landscape oreintated...not so mich wether yoi should -
Can't sign my App update anymore Android Keystore
by MentalDonkeyGames ·@BigDave i sent you a PM with a possible solution. try it out and see if it works. -
Question about changing actors
by tatiang ·Consider destroying the existing actor and spawning the replacement actor when you want to switch them. That way you can have two actors with separate rules but only one actor on the scene at a time.