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  1. I need help with basic game elements.

    Armelline
    by Armelline · October 2015
    I don't want to seem unhelpful, but this one I'm not going to answer. It's been covered so many time on the forums and in Youtube videos already that I think I'd be doing you a disservice by just show
  2. Tricky iOS Universal App Ad Question

    pHghost
    by pHghost · October 2015
    Is it simply based on your publishing settings (checked supported orientations), or based on the orientation you set in-scene?
  3. Mac Release 0.13.44 is available (OS X 10.11 El Capitan Fixes)

    pHghost
    by pHghost · October 2015
    You managed to publish with 0.13.44 in the meantime?
  4. Arc motion

    Armelline
    by Armelline · October 2015
    Add an Accelerate behaviour to the fireball. Set the direction to 270 and the Acceleration to about 400. Make it higher or lower to make the arc greater or smaller.
  5. Tricky iOS Universal App Ad Question

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · October 2015
    Basically you need to code everything to readjust when it sees an iPad. This is how it works in Xcode it's just that in Xcode Apple has tools to help with auto adjust. I would build out two separate v
  6. Arc motion

    quinn221
    by quinn221 · October 2015
    I am sure this is pretty simple but I have not found a way to do it. I have an actor that shoots fireballs...how do I make the fire ball arc instead of a straight path.
  7. Tricky iOS Universal App Ad Question

    pHghost
    by pHghost · October 2015
    Thanks, I'll try to make a sample project for testing.
  8. Anyone worked with game template Zombie Drop?

    Gloofer
    by Gloofer · October 2015
    I have bought the game template Zombie Drop, and have spent quite some hours redesigning it. I have asked the vendor a couple of questions but haven't received any replies, so I guess the template is
  9. Let's form a team

    Gloofer
    by Gloofer · October 2015
    I would really like to team up with you Socks! I have made a partner for Tony the Spider, Benny the Angry Beetle. He likes to eat Tonys poo but is at the same time angry for having to do it. I feel we
  10. You are gonna love this.....once its done...

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · October 2015
    The fact that you become aware of uh and umm is the start to getting yourself to stop doing it..lol it's a learned process. And harder than people think not to do.
  11. New frying bacon studios website live!

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · October 2015
    (Quote)
  12. Is there a problem with using a Rule for "attribute self.image"?

    Socks
    by Socks · October 2015
    This idea should work fine, can you post a screen grab of your rules ?
  13. You are gonna love this.....once its done...

    Thunder_Child
    by Thunder_Child · October 2015
    but Im just so pumped about it I gotta tell you all about a WIP....a new tutorial....but this one will be to make a game...easily within 10 days...including an app submission using....yes you guessed
  14. File Size

    GeorgeGS
    by GeorgeGS · October 2015
    As far as I know iOS can go up to 4 gigs for the size of the whole bundle. There's a lower limit for the actual executable but we're well below it. The limit to download over cellular is 100 or 200m
  15. Proper release set up in iTunes connect

    RossmanBrothersGames
    by RossmanBrothersGames · October 2015
    Hmm... good question. I know it is pretty common for most devs to release on Thursday without worrying about it. I think Apple might note games for features during the App Review Process, not sure how
  16. Do I need to learn more about Gamesalad?

    colander
    by colander · October 2015
    Yes you are indeed awesome (Image)
  17. Is there a problem with using a Rule for "attribute self.image"?

    Catnip Studio
    by Catnip Studio · October 2015
    boolean rule back to false. This works perfectly how I like it except for one thing - This ignores you and won't follow through if the value of the frame is 10 or above. I played with it enough that
  18. Tricky iOS Universal App Ad Question

    Thunder_Child
    by Thunder_Child · October 2015
    Maybe Im not visualizing this very well. I probably should be asking HOW does a portrait oreintated game....I assume with portrait clicked...become landscape oreintated...not so mich wether yoi should
  19. Can't sign my App update anymore Android Keystore

    MentalDonkeyGames
    by MentalDonkeyGames · October 2015
    @BigDave i sent you a PM with a possible solution. try it out and see if it works.
  20. Question about changing actors

    tatiang
    by tatiang · October 2015
    Consider destroying the existing actor and spawning the replacement actor when you want to switch them. That way you can have two actors with separate rules but only one actor on the scene at a time.
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