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  1. How to make flappy bird gap that moves up and down?

    http_gamesalad
    by http_gamesalad · August 2014
    I thought it would be simple. I got the two bars like how I want they spawn perfect and everything, the only thing is the gap between the line.
  2. I need help respawning actors after they are destroyed.

    gama3
    by gama3 · August 2014
    I have a game in which 7 white actors spawn randomly in the scene that has a timer of 30 seconds. In addition to the seven actors, there are 3 red actors that spawn. The objective is to destroy thes
  3. Recycling vs Spawn/Destroy?

    sebmat86
    by sebmat86 · August 2014
    Hmm. Yeah. I have checked and made sure there is only one spawn happening. But Ill check out the Log Debugging State. Thanks for the help! (Image)
  4. how to create a circle around an actor and have it move when the actor moves?

    tatiang
    by tatiang · August 2014
    Don't spawn the circle actor. Just make it invisible or place it outside of the stage boundary and then make it visible and/or move it back into position when the key is down.
  5. how to create a circle around an actor and have it move when the actor moves?

    TyDietrich
    by TyDietrich · August 2014
    ok so i have that working, and i put it in a rule that states: when key (x) is down spawn actor (circle) around the main actor. and that works. but when i release the the circle actor stops in its pla
  6. how to create a circle around an actor and have it move when the actor moves?

    TyDietrich
    by TyDietrich · August 2014
    I want to know how to create a circle around an actor and have it move when the actor moves? i have the circle already animated and it fits around the actor. I just need to know how to spawn the circl
  7. Recycling vs Spawn/Destroy?

    sebmat86
    by sebmat86 · August 2014
    This thread is old. But Im glad I found it. This spawning and destroying actors has been a mystery to me. But this thread clears stuff out.
  8. Flappy Bird creator to release new game and guess what?!

    AdnanH
    by AdnanH · August 2014
    Son of a peep!!! Lol I started working on a idea like that 2 days ago I thought it was unique but I can't seem to get the walls to come downwards
  9. Make enemy actors not spawn on top of player!

    allc1865
    by allc1865 · August 2014
    In the spawn behavior, theres several options like, in front of layer, in back...click in back of layer.
  10. Floor sliding

    Socks
    by Socks · August 2014
    (Quote)
  11. Floor sliding

    Gene4Gamers
    by Gene4Gamers · August 2014
    I want them to look like moving, like in an endless running game, I tied moving them then creating a spawn actor but due to physics the floors are falling, also tried moving them in linear velocity bu
  12. How to spawn a one time bomb?

    AlphaCentori
    by AlphaCentori · August 2014
    Hi
  13. Make enemy actors not spawn on top of player!

    UltimateJordster
    by UltimateJordster · August 2014
    I'm currently making a GameSalad game where you're a blue square avoiding red squares. However, due to the fact that the red squares spawn in random locations, they sometimes spawn on top of the playe
  14. Pix.Man - Looking for testers - iOS Game

    RondoRocket
    by RondoRocket · August 2014
    Working on some bugs and I want to improve performance a little than I'm hoping to submit in a day or two. I'm finding when I spawn all the points from the blocks I get a little hiccup in performance
  15. Complex Actor

    buftea
    by buftea · August 2014
    right with a and s key. when i clik the mouse it spawns a ball, but the GS spawns from the center or from a location that is derived from the center ( for example 5 pixels up and 20 to the left). thi
  16. So confused...

    AlphaCentori
    by AlphaCentori · August 2014
    My power ups capsules are already determine. I have a red, blue, green, yellow.....and they all have a unique effect. So i don't need to determine randomly what each capsule will do. I just need to k
  17. So confused...

    quantumsheep
    by quantumsheep · August 2014
    Spawn 1 bullet
  18. problem with health bar

    jackhammer1000
    by jackhammer1000 · August 2014
    enemy. and since this health bar was also spawn dinamically i couldnt go into its backstage and do changes to it. i dont know if this method is the best but since it took me quite some time to figure
  19. Overlaps or collides with multiple actors only seems to be working when drawing a line very quickly?

    Hopscotch
    by Hopscotch · August 2014
    @revoltandreverb‌, have a look at your last rule in the "Segment", you are testing for overlap of both Actor1 and 2. Should the 3rd actor only spawn when actor 2 is reached or either
  20. Overlaps or collides with multiple actors only seems to be working when drawing a line very quickly?

    revoltandreverb
    by revoltandreverb · August 2014
    Hey Guys. I'm trying to spawn a third actor if a line I draw touches two other actors at the same time, by drawing one line through both of them, actor 1 and actor 2. The 3rd actor doesn't want to spa
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