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  1. game logic test

    Socks
    by Socks · October 2015
    Agreed, set all the lights on (the solution) then automate (unseen by the player - and instant) a number of random clicks . . . in fact you can introduce levels of complexity (beyond easy / medium / h
  2. game logic test

    kobayaashi
    by kobayaashi · October 2015
    Hi @EldonRouge. I just had fun playing the medium level - on one occasion I managed to turn all the lights off, but no joy on turning them all on! (Image)
  3. HTML5 Publishing!

    Chunkypixels
    by Chunkypixels · October 2015
    @Hymloe ...I see that the HTML5 feature has got you rather excited (Image)
  4. HTML5 Publishing!

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · October 2015
    @Hymloe yes there needs to be both as if you read this whole thread all these things you are going through were explained..lol I explained that all browsers don't support OGG so you need another type
  5. HTML5 Publishing!

    Hymloe
    by Hymloe · October 2015
    It would be great if you could look into the memory footprint before and after an HTML5 Preview session. I think it must be leaking all over the place, or something. (Image)
  6. HTML5 Publishing!

    Hymloe
    by Hymloe · October 2015
    Does anyone have any suggestions about places on the web where they've shared their HTML5 games, that have provided lots of players, exposure, money, etc?
  7. HTML5 Publishing!

    Hymloe
    by Hymloe · October 2015
    Also, I find that Display Text behaviour can result in "munched text". Like, sort of corrupted letters, as if the textures got a bit jumbled up, or offset a bit wrong, so you can se
  8. HTML5 Publishing!

    Hymloe
    by Hymloe · October 2015
    I find positional audio doesn't work correctly.
  9. HTML5 Publishing!

    Hymloe
    by Hymloe · October 2015
    1 CAF (how did you get in there, you cheeky devil? This must be from about 2012... (Image)
  10. HTML5 Publishing!

    Hymloe
    by Hymloe · October 2015
    Great that you are so on top of this @adent42 ... responding very quickly to any issues with the platform. Nice!
  11. HTML5 Publishing!

    adent42
    by adent42 · October 2015
    @Hymloe it's the number of files, but it should be fixed now. The API is Amazon's Elastic Transcoder API. Basically we queue all your audio for transcoding and then poll Amazon to see if it's done yet
  12. HTML5 Publishing!

    Hymloe
    by Hymloe · October 2015
    What API are you speaking about here?
  13. Just completed our first iOS app!

    RedRobo
    by RedRobo · October 2015
    Thank you everyone!
  14. HTML5 Publishing!

    Hymloe
    by Hymloe · October 2015
    PS: My other project works, but because the assets load "on demand" (which seems like a cool idea, to speed up the initial load time), my map tiles take too long to load, because th
  15. HTML5 Publishing!

    Hymloe
    by Hymloe · October 2015
    So, do you mean there is too many KBs of sounds, or too many separate sound files?
  16. game logic test

    EldonRouge
    by EldonRouge · October 2015
    Currently, all lights are set to random... to i need to set them to a specific orientation that i know is solvable?
  17. HTML5 Publishing!

    pinkio75
    by pinkio75 · October 2015
    about audio file you need to reconvert all audio files in "Wave 44100 Hz Stereo, 16-bit"
  18. Game Center Achievement Difficulty

    grishlock
    by grishlock · October 2015
    I'm working with Mac Creator 0.13.44, El Capitan, and I'm running the AdHoc application on an iOS 9.0.2 iPad Air 2. The attached screenshot shows the code. Everything seems to work - I get logged in
  19. HTML5 Publishing!

    adent42
    by adent42 · October 2015
    @Hymloe basically you have too many sounds. I'm gonna see if I can adjust the transcoding sleep time to match the rate amazon allows.
  20. is there a way to display the sum of 3 rows in a table?

    tatiang
    by tatiang · October 2015
    Personally, I would restructure the table. It's going to save you time and headache in the future. But to answer your question, yes, you can add the first 3 rows.
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