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  1. Reset Scene?

    Steveo_33
    by Steveo_33 · July 2014
    I have a question regarding the scene reset attribute. Whenever I use it to reset my scene, my spawners spawn before being touched. In other words, I have to spawners that are only supposed to spawn w
  2. How to change the size of actoer generated by the spawn actor.

    kaminaga.kiyoteru
    by kaminaga.kiyoteru · July 2014
    I want to generate many the actor by using spawn actor.
  3. Animated Opening Scene am I doing it right? :D

    MAGNUM
    by MAGNUM · July 2014
    Looks awesome, I really like the unique drawing style.
  4. FLAPPY BIRDS SPIN-OFF. Robo Bird HD!

    RipProductions
    by RipProductions · July 2014
    Thanks gamewizard99. yeah I wanted to try and make it unique as possible. I don't like coping off others but made my own unique spin-off version.
  5. Zatacka Online - Re-imagination of the classic DOS game "Achtung die Kurve!". Available on Appstore!

    Fredrik Bixo
    by Fredrik Bixo · July 2014
    • Unique power-ups making life easier for you or harder for your opponent: Traverse through walls, become a retro snake, swap position and much much more!
  6. Strange Floor Collision Glitch

    jamie_c
    by jamie_c · July 2014
    I guess if you could figure out a way to spawn the collision shapes from the table too it might work.
  7. how to select an actor

    iKlazzy
    by iKlazzy · July 2014
    Hi treke. An easy way around this is to have an integer attribute labeled PlayerChosen or something of the sort. Each character then changes PlayerChosen based on their identifier.. ex you choose this
  8. Spawning at dynamic coords. Particles on a rotating actor.

    Socks
    by Socks · July 2014
    Place the spawner at . . .
  9. [Free] Hot Dog Harry

    Tricycle
    by Tricycle · July 2014
    • Unique upgrades
  10. Spawning at dynamic coords. Particles on a rotating actor.

    joshiwu
    by joshiwu · July 2014
    Thank you @RThurman‌ for responding. Let me tell you what I'm making at the moment, a painting game where you use two fingers to hold a pole with a roller on the end. So the paint doesn't spawn at
  11. GameSalad is acting really buggy?

    krisalfen
    by krisalfen · July 2014
    I started using GS for windows yesterday, and the first thing that occured was me dragging an actor onto the stage and it completely disappeared. After a while I noticed that the actor did spawn on th
  12. Intelligent A.I. Path Finding with GameSalad. Has anyone ever created an A* style path finder setup?

    StormyStudio
    by StormyStudio · July 2014
    *I've not included the saving multiple paths to a table and then on to the server setup as that seems fairly unique to my own needs.
  13. Spawning at dynamic coords. Particles on a rotating actor.

    RThurman
    by RThurman · July 2014
    http://forums.gamesalad.com/discussion/60525/spawn-in-circle
  14. Randomly spawn actor between 1 and 5 seconds. I have no Idea!

    Socks
    by Socks · July 2014
    Rule for the Spawner:
  15. Spawning at dynamic coords. Particles on a rotating actor.

    joshiwu
    by joshiwu · July 2014
    Can you make something spawn relative to the rotation of the master actor? Is it more simple than I'm making it?
  16. Randomly spawn actor between 1 and 5 seconds. I have no Idea!

    klickink
    by klickink · July 2014
    If its not clear the "spawn the spawner" actor is the only one you would put on the scene.
  17. Help! - issues not being able to set or inherit layer / Z depth for spawned actors?

    Japster
    by Japster · July 2014
    Thanks for the fast responses though! - Will try these out tonight - Duplicate sounds interesting - I'm spwaning over 100 actors though, using each to spawn a fresh one until a limit/total is hit, so
  18. Help! - issues not being able to set or inherit layer / Z depth for spawned actors?

    jamie_c
    by jamie_c · July 2014
    The Spawn Behavior has an option to spawn in front of or behind the spawners actor or layer, but other than that you can't change layer order at run time.
  19. Help! - issues not being able to set or inherit layer / Z depth for spawned actors?

    Japster
    by Japster · July 2014
    I spawn board cells into a game board, the edge graphic of which, is visually 'higher' than the cells. The prototype and design-time instances of these cells are in the correct layer, and shadows fro
  20. Randomly spawn actor between 1 and 5 seconds. I have no Idea!

    ookami007
    by ookami007 · July 2014
    1) Create a spawn actor. You then set a attribute on the spawn actor called spawnTime. Set spawnTime to game.Time + floor(random(1,5))
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