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  1. "Jumpin Box" is the next hit mobile game!

    mhamilton412
    by mhamilton412 · September 2015
    The cross between Flappy Bird and Crossy Road is finally here! Challenge your friends and family on gamecenter, and dominate the leaderboards! Jump as long as you can with the double jump, and use the
  2. Game optimization

    Socks
    by Socks · September 2015
    Much too easy //
  3. We are dropping support for iOS 6 in the next version

    Preschoolu
    by Preschoolu · September 2015
    are you able to remove armv7 from required device capabilities in the plist? This simple change would allow old apps to be updated without running into the UIRequiredDeviceCapabilities issue.
  4. massive grid spawning

    Socks
    by Socks · September 2015
    Yeah, good expiation from Armelline, the OP doesn't offer a lot of detail, for all anyone knows the actors on this grid need to disappear when you click on them, maybe they don't, maybe they are all d
  5. "2 wheels 4 life" now available for Android

    freneticz
    by freneticz · September 2015
    Version 1.1 is out with 8 new levels , possibility to use tilt to rotate bike and a Bounce button you can use if you get stuck.
  6. massive grid spawning

    tatiang
    by tatiang · September 2015
    I agree that 10,000 actors is probably unsurmountable and kudos to you @Armelline for taking the time to explain why.
  7. 1 Million Downloads!

    Riffel
    by Riffel · September 2015
    thank you for all kind words. :-) I have an extensive game library 20+ and my first game was published in a far 2010. in average 20k dowloads/year/app not to much :-). my games scaled #1 spot in vario
  8. Sway (version 2.0) to be released soon! Please leave feed back and thoughts :)

    http_gamesalad
    by http_gamesalad · September 2015
    I've been very hard at work with is app! And I've put in what you guys here on the forums have suggested
  9. massive grid spawning

    Armelline
    by Armelline · September 2015
    This sounds like a perfect competition to have. Prizes for whoever can spawn a 100x100 grid fastest, and who can do it fastest with the simplest logic.
  10. apple watch support?

    http_gamesalad
    by http_gamesalad · September 2015
    The good thing with apple watch is that there not to many apps on the market so you'll have a better chance of your apps getting tons of downloads because its not over crowed. Same thing with doodle j
  11. apple watch support?

    http_gamesalad
    by http_gamesalad · September 2015
    @HonestGameSalad personally I don't know anyone who owns the iWatch but I've seen a couple people with them on. I think its a waste of money because why look at photos on a 1 inch screen when you have
  12. Scoring Board Problem

    tatiang
    by tatiang · September 2015
    You haven't tried it? So... what happens when you do?
  13. How to have the reaction time of a timer vary (min,max)

    Wllew4Games
    by Wllew4Games · September 2015
    (Quote)
  14. Game optimization

    Armelline
    by Armelline · September 2015
    edit posts. It annoys me enough that the edit window is so short.
  15. Thunder goes under the knife....

    robertkdale
    by robertkdale · September 2015
    Good Luck. You will be fine! (Image)
  16. Logging In to Use GS

    dimsdale
    by dimsdale · September 2015
    Yes, I'm the same. Thanks very much for the fix (Image)
  17. Thunder goes under the knife....

    sebmat86
    by sebmat86 · September 2015
    Hey, good luck! And thanks of all the awesome work you put into this community!
  18. How to make an actor starts orbiting another actor when they get close to each other.

    tsw38
    by tsw38 · September 2015
    How to make an actor starts orbiting another actor when they get close to each other or when the first actor gets close to the second actor and vice versa...
  19. my new game "Roll Turtle" gamedev‬ progress prototype art :)

    kirafu
    by kirafu · September 2015
    When I received the trophy,I'll take photo to share with you guys (Image)
  20. Scoring Board Problem

    tatiang
    by tatiang · September 2015
    Have you checked the scene-->layers-->[layer name] to make sure that actor isn't on the scene?
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