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"Jumpin Box" is the next hit mobile game!
by mhamilton412 ·The cross between Flappy Bird and Crossy Road is finally here! Challenge your friends and family on gamecenter, and dominate the leaderboards! Jump as long as you can with the double jump, and use the -
Game optimization
by Socks ·Much too easy // -
We are dropping support for iOS 6 in the next version
by Preschoolu ·are you able to remove armv7 from required device capabilities in the plist? This simple change would allow old apps to be updated without running into the UIRequiredDeviceCapabilities issue. -
massive grid spawning
by Socks ·Yeah, good expiation from Armelline, the OP doesn't offer a lot of detail, for all anyone knows the actors on this grid need to disappear when you click on them, maybe they don't, maybe they are all d -
"2 wheels 4 life" now available for Android
by freneticz ·Version 1.1 is out with 8 new levels , possibility to use tilt to rotate bike and a Bounce button you can use if you get stuck. -
massive grid spawning
by tatiang ·I agree that 10,000 actors is probably unsurmountable and kudos to you @Armelline for taking the time to explain why. -
1 Million Downloads!
by Riffel ·thank you for all kind words. :-) I have an extensive game library 20+ and my first game was published in a far 2010. in average 20k dowloads/year/app not to much :-). my games scaled #1 spot in vario -
Sway (version 2.0) to be released soon! Please leave feed back and thoughts :)
by http_gamesalad ·I've been very hard at work with is app! And I've put in what you guys here on the forums have suggested -
massive grid spawning
by Armelline ·This sounds like a perfect competition to have. Prizes for whoever can spawn a 100x100 grid fastest, and who can do it fastest with the simplest logic. -
apple watch support?
by http_gamesalad ·The good thing with apple watch is that there not to many apps on the market so you'll have a better chance of your apps getting tons of downloads because its not over crowed. Same thing with doodle j -
apple watch support?
by http_gamesalad ·@HonestGameSalad personally I don't know anyone who owns the iWatch but I've seen a couple people with them on. I think its a waste of money because why look at photos on a 1 inch screen when you have -
Scoring Board Problem
by tatiang ·You haven't tried it? So... what happens when you do? -
How to have the reaction time of a timer vary (min,max)
by Wllew4Games ·(Quote) -
Game optimization
by Armelline ·edit posts. It annoys me enough that the edit window is so short. -
Thunder goes under the knife....
by robertkdale ·Good Luck. You will be fine! (Image) -
Logging In to Use GS
by dimsdale ·Yes, I'm the same. Thanks very much for the fix (Image) -
Thunder goes under the knife....
by sebmat86 ·Hey, good luck! And thanks of all the awesome work you put into this community! -
How to make an actor starts orbiting another actor when they get close to each other.
by tsw38 ·How to make an actor starts orbiting another actor when they get close to each other or when the first actor gets close to the second actor and vice versa... -
my new game "Roll Turtle" gamedev progress prototype art :)
by kirafu ·When I received the trophy,I'll take photo to share with you guys (Image) -
Scoring Board Problem
by tatiang ·Have you checked the scene-->layers-->[layer name] to make sure that actor isn't on the scene?