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Flip n Flap - launch flop! I'm obviously doing it wrong!
by Socks ·What are tips on getting noticed ? Make a great game ! (Image) -
Expression for speed of growth rate in ‘change actor size’..?
by Socks ·Not sure what a 'natural speed' is, but you can enter any value you like, for example 0.0001 is going to be imperceivably slow ! -
Monthly GameSalad Meetup Thursday August 6 2015 at 7pm CST (01:00 GMT)
by Socks ·I'm going to do something weird here, without having tested it, I'm going to say the opposite ! (even with GS staff having said what they said (Image) -
Dungeon Master + Roguelike? I need your opinion
by pHghost ·Now that I’ve played your game some more (currently on level 8), here are some more thoughts: -
Looking to build team for Educational Game
by chadylakkis ·Alright. I will do that. What I am doing now is trying to put what I need done into structured form and I will post that here. I've got sketches and interface concepts as well. I will post the overall -
Monthly GameSalad Meetup Thursday August 6 2015 at 7pm CST (01:00 GMT)
by Armelline ·They're essentially the exact same thing, logic wise, and the GS staff actually confirmed they'll be (imperceptibly) faster, as they're doing the exact same thing with a little less overhead. -
Expression for speed of growth rate in ‘change actor size’..?
by Lokitoes ·In the ‘change size’ behaviour, you get just one option – growth rate. Is there an expression I can put into that growth rate expression editor to make it grow slower? It seems to have just one natura -
Monthly GameSalad Meetup Thursday August 6 2015 at 7pm CST (01:00 GMT)
by Socks ·Although I am still of the mind (as yet untested) that in theory multiple conditions in a single expression are going to be less efficient than nested rules (for the same reasons that nested rules are -
Monthly GameSalad Meetup Thursday August 6 2015 at 7pm CST (01:00 GMT)
by PhilipCC ·GS indicated that the session was being recorded so you won't miss out. It was very good. (Image) -
Best way to learn Gamesalad books/Online classes
by derka6391 ·classes that could help me build that. thank you. -
How count occurence of a character in a string?
by Armelline ·Are you wanting to find out how many vowels are in a string, or how many of a particular letter are in a string? -
Knights of Not So Noble Lore (Card game I am working on)
by BazookaTime ·Yes, pretty much. They will be in the online store of the place that makes the cards and I will have a 70/30 split. I will then sell them on my own. They can print on demand, so there is not a huge -
iMac 27 w/5K display...WOW
by pHghost ·It makes one wonder, right? I can't think why they would do something different for their desktops and their laptops, but it seems to be the case. -
Looking to build team for Educational Game
by RThurman ·is pretty easy to get started with -- so before you start paying for help, I would suggest that you dig right in and start asking questions about the mechanics of GameSalad. I bet you will have a wo -
Why will a moving image tail away right before its way point?
by Socks ·(Quote) -
iMac 27 w/5K display...WOW
by Socks ·Pretty sure Apple would not be able to advertise a product at X * Y resolution without the buyer being able to set their screen to that exact resolution. I expect if you are unable to access the nativ -
Announcing ColorShift for iPhone!
by pHghost ·I'll write you a review here once I get to play it properly. Unfortunately, Apple doesn't allow reviews from promo code downloads. -
Why will a moving image tail away right before its way point?
by Hopscotch ·@jhowelerii, this is your second post regarding this problem. -
Knights of Not So Noble Lore (Card game I am working on)
by pHghost ·Are you self-publishing? -
Trying to make an educational tug-of-war game