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Actor spawning one at a time after being collided?
by Socks ·Spawn a new coin actor / random X random Y -
Actor spawning one at a time after being collided?
by justinodunn ·it goes like spawner: -
Actor spawning one at a time after being collided?
by justinodunn ·After the main character collides with the coin actor, I want it to destroy that coin actor, but spawn a new one at a different random location at the same time, how do I do that? -
Actor Spawn Timer problem
by Zombiebrains ·Timer - every game.spit spawn ball. -
Actor Spawn Timer problem
by ookami007 ·if counter >= spit then spawn actor, reset counter to 0 -
particle alternative
by Socks ·(Quote) -
Actor Spawn Timer problem
by Zombiebrains ·I have a spawner actor that spits out balls every 1 second. I have a attribute called spit that is set at 1 - so 1 for 1 second on the timer...so it goes 'Every 1 sec spawn ball' -
particle alternative
by mc99093 ·@Socks how can you spawn actors to replace the use of particles and still look as it would if you used the particle behavior? -
Breakout blockCount increment/destroy issue
by bud ·I am new to Gamesalad and have a couple of ideas for unique breakout games. One issue that I can not wrap my head around is why my blocks don't get destroyed as I planned it out. Here is what, basic -
Turn based tactics AI movement
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Hot Air Android + BouncyBall
by RSoftwareUK ·It's similar in concept to Flappy Birds, just with my own unique twist. It isn't meant to be a phenomenon, just something I threw together in a couple of hours. You can download BouncyBall here: -
particle alternative
by Socks ·I always spawn lots of actors for my particle effects. -
spawn actor and score
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Enemy spawn warning, hero safe for 1 second
by ExplosiveGamer ·Just tried this method. It does not seem to work. I have several enemies spawning in the game. They spawn 1 after another. There can be more than 1 alive. -
Free Game - Stormy Skies!
by Spalding004 ·Hit the drops as they fall to prevent the flood; if the water gets high enough though, powerups may spawn which will help you! -
Doh! ... Anyone fancy solving a maths problem... Before I redo it..
by CodeMonkey ·spawning that way makes sense because it is easier to spawn them at the back of the layer so the older tiles are at the top and give it a nice layered effect. -
How to switch between actors?
by jamie_c ·When button A is pressed:Spawn big guyDestroy little guyWhen button B is pressed:Spawn little guyDestroy big guy -
Best Score Problem
by Thunder_Child ·Hmmm interesting. I would think you do it just like score vs highscore. Make an interger called new best. Make a rule that attribute score is greater than highscore...spawn text display "n -
Bullet Fire: Steady Rate and too fast refresh
by cbt ·* * Spawn actor: "bullet" -
Best Score Problem
by Fal01 ·When there is a new high score I want to spawn a text that says 'new best' but because the new high score changes with the score it never gets higher than it.