-
swinging continuous motion
by Socks ·(Quote) -
Remove ads button
by KillerPenguinStudios ·It's fairly simple to do. There are different ways you could go about doing this. All depends on how the ads are set up in your game. Create a boolean called ad's purchased. If you have a display ads -
swinging continuous motion
by shylevari ·since the soldiers are supposed to be spawned at different x positions, the two top formulas arent helpful (they are all spawned at the same position. using the random makes everything .. weird..) -
Introducing Graphene SDK...
by Night Cab ·Hey, I don't wanna be THAT guy, but i did "Sweetness! +2". Just so you know. I'm one up, on top, I'm higher on the plusses! -
swinging continuous motion
by Socks ·(Quote) -
swinging continuous motion
by shylevari ·I have randomly spawned actors (para-troopers) falling down from the top of the screen with the Accelerate behavior. -
Random sweeping spotlight
by KillerPenguinStudios ·After reading your post, After pondering about it for a few minutes I thought of some things for you that should work if done correctly. I thought of one way to trick the player's eyes into thinking t -
Constrain Actor To Corner Of Screen When Camera Rotates???
by KillerPenguinStudios ·that the button (Actor 1) can't be the first/top thing in the layers. If it's in the 2nd position or lower it works right. The further down the list the better it works. -
Constrain Actor To Corner Of Screen When Camera Rotates???
by KillerPenguinStudios ·that's what I was thinking too but I have made sure the button was higher and I even tried different places in the layers to place the camera constraints and still no luck. -
One More Game Jam? ONE MORE GAME JAM!
by Chunkypixels ·@PixelPowered it's just a static background image that's moved up the screen, and when it reaches a set height off screen, its height value is changed, through a change attribute so that it moves back -
Infini Golf now out! [FREE]
by marc_greiff ·My top score is 6, whats yours? -
Constrain Actor To Corner Of Screen When Camera Rotates???
by colander ·You said your camera rotates do you mean scrolls? If is is scrolling the attached modified example does what you want. It will become visible as soon as the attribute "Camera_Positions&qu -
Some actors can't keep up
by Armelline ·(Regarding the display text issue, that's a limitation of Lua, the programming language GameSalad is built on top of, not an issue with GameSalad itself. One of the GS staff addressed it recently but -
Answered. Show score integer below whole number 1 question
by Armelline ·All the attribute types I outlined above are actually pretending to be those things. I may be mistaken, but since GameSalad is build on top of a programming language called Lua, all those attributes ( -
Some actors can't keep up
by Armelline ·This isn't the first one spawned, but it's always in the first pass through the loop. Since I was working to a timetable, it was easier to destroy actors than carefully control the spawning. So I'm ac -
Some actors can't keep up
by Armelline ·(Quote) -
Some actors can't keep up
by Socks ·My first thought for situations like this would always be layer order (making sure the actor giving the command to move is beneath the objects being moved), but as they are being spawned this is unlik -
Constrain Actor To Corner Of Screen When Camera Rotates???
by KillerPenguinStudios ·The only time the player sees the actor is when camera is at 1536.12 (Gameplay) which will then be the bottom left of the screen. Hope that makes more sense now and sorry for the confusion. -
Constrain Actor To Corner Of Screen When Camera Rotates???
by Socks ·I thought you wanted to keep it bottom left ? These coordinates place it horizonally almost cented and vertically just off the top of the screen ! -
Constrain Actor To Corner Of Screen When Camera Rotates???
by Socks ·Important: Ensure this actor is placed above the camera control in the layer order.