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  1. Spawning actor in between two other actors

    Socks
    by Socks · April 2014
    Put a spawn behaviour in the column actor that says - Spawn a coin X amount of pixels to the right.
  2. Spawning actor in between two other actors

    ajkrohn
    by ajkrohn · April 2014
    I'm trying to spawn an actor in between two castle columns. The castle columns spawn at constant rate from the right side of the screen at varying gaps. I want to spawn a coin in between the column op
  3. Subtracting points affecting high score

    Jmattocks
    by Jmattocks · April 2014
    I've created a game that awards 2 points for hitting an object, but it costs 1 point to spawn a projectile. (when Actor A collides with Actor B change game.score to game.score+2) (Actor B has an attri
  4. Timer Spawn help. decimals

    skipnice
    by skipnice · April 2014
    so im trying to chnge the rate at which a timer spawns actors. over 7 seconds i want the timer to spawn more. instead of every 0.8 i want the time to start spawning at 0.6 and so on. i made a attribut
  5. NEED HELP! Distance GUI and Landmarks for Distance Game!

    Chim22
    by Chim22 · April 2014
    C] getting GS to spawn an actor to be a permanent land mark to show where previous shots stopped and to also display the distance.
  6. How to make an infinitely big level?

    Socks
    by Socks · April 2014
    Here's the basic idea, just spawn your environment off screen as you move around - so you can go in any direction for as long as you like and you never get to an edge !! There's probably lots of diffe
  7. How to make an infinitely big level?

    Socks
    by Socks · April 2014
    Space ship stays in the middle of the screen (or in an area) centred in the screen . . . and you spawn objects off screen and move them in.
  8. •!• 1 HOUR 1 WEEKEND •!• SALAD TOSSING CONTEST - (25th - 27th April 2014) •!•

    StormyStudio
    by StormyStudio · April 2014
    @tatiang‌ that's really nice. Great text game idea and a unique take on the theme for sure.
  9. Projectile Range and lifespan

    Tosanu
    by Tosanu · April 2014
    I am attempting to make a weapon for a game where the ammunition will fly a fixed distance before despawning. So far, I've been tweaking velocity and a timer to destroy, but i am unsatisfied with this
  10. Release Candidate 0.11.0.10 is available!

    CaptFinn
    by CaptFinn · April 2014
    (Quote)
  11. Release Candidate 0.11.0.10 is available!

    jonmulcahy
    by jonmulcahy · April 2014
    it will fail to rename the row complaining about how it has to be a unique name. Work around is to rename it different first, then to the correct way.
  12. Change Attributes Not Tracking

    MohboDesigns
    by MohboDesigns · April 2014
    I'm using touch to spawn a "kicker" actor that constrains velocity toward the touch position. All this works fine. The spawn is set to be at the same position as the actor.
  13. Change Attributes Not Tracking

    rdlew2008
    by rdlew2008 · April 2014
    Also sometimes if your logic doesn't all match up it will make the game bug out. I myself would think....are you using touch or release. When you are spawning the actor is it trying to sometimes spawn
  14. Change Attributes Not Tracking

    MohboDesigns
    by MohboDesigns · April 2014
    a number of balls present since they didn't all spawn correctly.
  15. Change Attributes Not Tracking

    MohboDesigns
    by MohboDesigns · April 2014
    Ok, I am probably over complicating this. I am working on a "keep the ball in the air" game to learn my way around GS. When touch is pressed a small actor is spawned under the finger
  16. How to Spawn Random Actors at different frequencies without Overlapping?

    Gamblor
    by Gamblor · April 2014
    My question is, if it’s possible to combine the concept of spawning random actors as shown here:
  17. How to create "Don't Tap The White Tile" game?

    scottharrrules43
    by scottharrrules43 · April 2014
    1) make a 1 new integer attribute, call spawn control
  18. How to get more downloads?

    iamcartez
    by iamcartez · April 2014
    Keywords: Quality should trump quantity here. Stay away from questionable techniques such as using a competitor’s brand name. Apple also recommends using unique keywords over highly generic ones. Make
  19. How to create "Don't Tap The White Tile" game?

    AlkaPP
    by AlkaPP · April 2014
    My main question is how to spawn those tiles so they keep moving down smoothly without overlap the others. And each 4 tiles that going down, how can we randomly spawn 1 black tile among those 4?
  20. How to make a coin actor toss and spin to drop on the floor?

    winged_box
    by winged_box · April 2014
    I'm trying to make my enemy spawn a coin upon killed and then it will toss, bounce just like in real life.
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