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  1. Mac Stable Release 0.13.29

    Chunkypixels
    by Chunkypixels · July 2015
    Got an awesome from me... There's features and fixes in there that should make a huge difference to all users.
  2. Mac Stable Release 0.13.29

    Armelline
    by Armelline · July 2015
    I'm not sure if I've ever hit the download button so hard on a GameSalad release. Maybe the first ARC build! The two best GameSalad builds in 5 years have come in the space of a month!
  3. Questions about the Basic GS version...

    33miles
    by 33miles · July 2015
    Awesome, thanks so much for the help you guys! Have a great day! (Image)
  4. Editor x,y coordinate discussion -- (was: "very disappointing...")

    pHghost
    by pHghost · July 2015
    No, you explained it clearly enough, don't beat yourself up about it. Socks usually explains everything to the most minute detail, which is often great and that's why his input is often the best out t
  5. Questions about the Basic GS version...

    GeorgeGS
    by GeorgeGS · July 2015
    Basic allows you to publish to arcade and use the viewers for testing.
  6. Editor x,y coordinate discussion -- (was: "very disappointing...")

    Socks
    by Socks · July 2015
    I was extracting a value (regardless of real or integer) and performing a process on that value, and using that result . . . . you were extracting a value, performing a process and then storing that
  7. Mac Stable Release 0.13.29

    BlackCloakGS
    by BlackCloakGS · July 2015
    * Due to the way AdMob interacts with our code, you can have AdMob banner ads, or AdMob interstitial ads, but not both at the same time. This does not apply to RevMob ads.
  8. Questions about the Basic GS version...

    33miles
    by 33miles · July 2015
    But I can't do anything about it so I have some questions about the basic payed creator. Firstly will the basic one support the iOS and android viewer? Secondly I can't afford to pay for the pro membe
  9. Editor x,y coordinate discussion -- (was: "very disappointing...")

    Socks
    by Socks · July 2015
    Change attribute changes an attribute !! You are storing a value !
  10. Editor x,y coordinate discussion -- (was: "very disappointing...")

    GeorgeGS
    by GeorgeGS · July 2015
    So, the changes made to the position values and such are editor changes only. There won't be any difference to anything you do at runtime. If it worked before it'll work after the new version.
  11. (Get The Honey) is a finalist in the Unsung Heroes competition!

    8bitninja
    by 8bitninja · July 2015
    @dgackey @As Of Latte Thanks, you guys!
  12. Editor x,y coordinate discussion -- (was: "very disappointing...")

    tatiang
    by tatiang · July 2015
    for years with no response or "we can't do that." It's great to see that that's no longer the attitude. I agree that it makes a huge difference to have these "little&
  13. Editor x,y coordinate discussion -- (was: "very disappointing...")

    Icebox
    by Icebox · July 2015
    @Socks Ohhhh ! now I get what you mean ! but that only works in a display text man , but if you were to put an integer value in a change attribute that would be different , this is why I was saying c
  14. Do I need a Mac

    AlchimiaStudios
    by AlchimiaStudios · July 2015
    I believe @CodeWizard is working on iOS publishing from Windows. No estimate on when it will be. But just as a heads up.
  15. State of GameSalad on 6/30/2015...

    AlchimiaStudios
    by AlchimiaStudios · July 2015
    We'll make our own club where no PC users are allowed! We'll call it... Sudoers.
  16. Editor x,y coordinate discussion -- (was: "very disappointing...")

    Socks
    by Socks · July 2015
    Honestly pHghost, please !@#$% off and try someone else for your trolling if you are in a poor mood.
  17. Editor x,y coordinate discussion -- (was: "very disappointing...")

    pHghost
    by pHghost · July 2015
    @Socks it does feel like you are intentionally trying to confuse him.
  18. Editor x,y coordinate discussion -- (was: "very disappointing...")

    Socks
    by Socks · July 2015
    is no as the origin of a value has no bearing on how it acts in a calculation - like I say an integer 17 and a real 17 are identical, double either and you will get 34, half either and you will get 8
  19. Editor x,y coordinate discussion -- (was: "very disappointing...")

    Approw
    by Approw · July 2015
    @Socks Couldn't explain it better myself. Did you knew integer shapes are square, real attributes are round, and booleans are triangles? It blew my mind
  20. Editor x,y coordinate discussion -- (was: "very disappointing...")

    Socks
    by Socks · July 2015
    There is an attribute called 'number', you are changing that storage location (variable) to a new value when you use Change attribute, that storage location is 'integer shaped' it will only except int
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