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Editor x,y coordinate discussion -- (was: "very disappointing...")
by Chunkypixels ·@GeorgeGS ...you cheeky monkey... Sounds like you were playing with a snap to grid function or a variation of it (Image) -
free Sci-fi (syfy for you young people) assets
by Bowhill Games ·I created these Sci-fi assets years ago for a game I never got around to making just having a clear out if anyone wants to use them feel free. -
What software do you use
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Jason Nester Artist/Designer Available for Work! + Freebies
by The_Gamesalad_Guru ·I agree with you on that point. I should have been more clear as i was thinking of people building their own games. -
Jason Nester Artist/Designer Available for Work! + Freebies
by Armelline ·but the assumption is people will be sensible in how they use it. Nothing I've released free is allowed to be used in paid templates, and I'd expect to be asked before someone used it in a free templ -
Editor x,y coordinate discussion -- (was: "very disappointing...")
by jonmulcahy ·I'm very curious, why did you have to use the .5 pixel? -
Jason Nester Artist/Designer Available for Work! + Freebies
by The_Gamesalad_Guru ·* When you put something on the forum as a shared file, aka spare code thread, that is license for public use (by this I mean in your own games, not to resell.) -
Editor x,y coordinate discussion -- (was: "very disappointing...")
by Armelline ·If it was rounded when you placed it on the scene and you manually changed it, those changes should be respected when you nudge. -
Very disappointing game design experience!
by jonmulcahy ·If you place an actor or drag an actor around it should always be rounded to the nearest whole pixel. -
Editor x,y coordinate discussion -- (was: "very disappointing...")
by Armelline ·The solution to make both of us happy is to have actors snap to the nearest whole number on the X and Y when placed on a scene. -
Editor x,y coordinate discussion -- (was: "very disappointing...")
by GeorgeGS ·Changing from real to integer is a big change and unlikely to happen in the short term, but rounding the coordinates when you drag actors and images into the scene seems like it would get you most of -
Jason Nester Artist/Designer Available for Work! + Freebies
by Thunder_Child ·Sure put the version your selling in this forum thread. -
Armelline's Super-Easy Custom Number Fonts - FREE template - Entirely new method
by Armelline ·right. So I set out to create a new way of doing them that avoids these problems. My aim wasn't to reduce the amount of logic involved or to make them more efficient, it was to make adding them to a -
Jason Nester Artist/Designer Available for Work! + Freebies
by Thunder_Child ·Actually I can say what you did as I know what you did and did not change... -
Jason Nester Artist/Designer Available for Work! + Freebies
by The_Gamesalad_Guru ·And there we go. A rational conversation and a rational outcome very transparent. Thank you both for your candor. -
Windows Creator 0.13.28 official release is available!
by GeorgeGS ·Assuming you have 13.28 you may need to log out and back in. -
Jason Nester Artist/Designer Available for Work! + Freebies
by TeamLava8 ·within it were very helpful. I wanted to make it look as if all of the reels were actually spinning, instead of generating in individual silos. -
Jason Nester Artist/Designer Available for Work! + Freebies
by MarcMySalad ·@Thunder_Child it's quite bad that this has happened to you and info like this should be shared just as you have done. -
What software do you use
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Jason Nester Artist/Designer Available for Work! + Freebies
by Thunder_Child ·I can understand how you feel about it @The_Gamesalad_Guru.