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  1. Game of the Month: June - Submission Thread

    skott
    by skott · June 2014
    Unversal app for iPhone/iPad and it's free.
  2. Square Dash - Out now free

    skott
    by skott · June 2014
    It's a unversal app for iPhone/iPad and it's free.
  3. Wings Up! - Free game on your iPhone and iPad

    dream_mist
    by dream_mist · June 2014
    Check out Wings Up! fromZuwm Inc.. Very cool and fun game you can play over and over on your iPhone.
  4. Overscan Stretching Circles

    colander
    by colander · June 2014
    No circle will keeps its shape if you stretch the image to fit a different screen ratio. The actors in your game will look the same on a device as it does in Creator i.e if you view your game in iPad
  5. Overscan Stretching Circles

    AngryBoi
    by AngryBoi · June 2014
    I am currently using the viewer to test my game, on an iPad. My app is made on the iPhone resolution, and the circle is staying a circle. Is this safe to publish?
  6. Box Mayhem!!

    AdnanH
    by AdnanH · June 2014
    Cheers guys I done it of my phone as I'm not currently near my iPad or mac.. Thanks for the change
  7. Publish time out / Safari "Your sso timed out during the request. Please try again."

    mhedges
    by mhedges · June 2014
    I am currently logged in using my iPad. Curiously, on the Mac I can login to the forums via TorBrowser (!) but not any other browser. I reset Safari and my modem. Any suggestions would be appreciat
  8. Release Candidate 0.11.1.5 is available!

    DOREYGAMES
    by DOREYGAMES · June 2014
    Still the same problem for my app, I have been trying to get my app on for the last month now. ALWAYS the same problem, when I finally thought it was fixed, I got the message again from apple. Its be…
  9. How to change project settings!

    zaheer
    by zaheer · June 2014
    I want to change the gamesalad settings, i have created a project using ipad landscape setting and now i want to change it to iphone or HTML, where can i find settings tab in gamesalad for windows!
  10. Universal apps

    Smaggy
    by Smaggy · June 2014
    Hmmm. Okay so I switch my views in GS to see what it looks like in Ipad and the top is cut off. Can the simulator run detached from the main program and smaller so I can see the whole simulator?
  11. Universal apps

    Thunder_Child
    by Thunder_Child · June 2014
    Well the issue is if you build for iphone....it must be able to be sold on legacy (iPhone4 & 4S) as well as iPad running iOS 7.1 and iPhone5.
  12. letterbox black bars gamesalad

    gyroscope
    by gyroscope · June 2014
    (Quote)
  13. How to make universal iPhone ipad build

    tenrdrmer
    by tenrdrmer · June 2014
    If you publish it properly as a universal build it will show in both stores. If you publish only as an iPhone app it will be avaible to iPad but in through the iPhone section
  14. How to make universal iPhone ipad build

    FuzzBuzz
    by FuzzBuzz · June 2014
    I wanted to know what was the meaning behind universal because my app can be downloaded on ipad but users have to choose " iphone app " in the app store... Is that what you are calli
  15. letterbox black bars gamesalad

    agueis
    by agueis · June 2014
    Hello gyroscope, thanks , i forgot to write that my game is universal for ipad and iphone, can you help me?
  16. Problem with Change Attribute (possibly connected to latest update of Creator?)

    Socks
    by Socks · June 2014
    (Quote)
  17. Brain Bumpers - memory game as seen on Brain Games

    FanStudioUK
    by FanStudioUK · June 2014
    Fan Studio is thrilled to announce the release of Brain Bumpers 1.0 for iPhone, iPad and iPod touch. Brain Bumpers is a challenging memory game with many different levels which you and your family wil
  18. Problem with Change Attribute (possibly connected to latest update of Creator?)

    flurospeedo
    by flurospeedo · June 2014
    Hi there. I am having some trouble with a very simple Change Attribute rule. My (iPad) game was working ok when I was running under an older version of Creator but now it doesn't seem to be working as
  19. Game with over 1000 images

    natzuur
    by natzuur · June 2014
    determine target generations. I would exclude iPad gen 1 and iphone 4/4s completely if it becomes a burden. Writing optimal logic can take time to learn and is another factor in performance, large am
  20. Game with over 1000 images

    klickink
    by klickink · June 2014
    I am only planing on publishing to iPhone and iPad in a Universal build, possibly OSX if it does well.
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