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trouble with putting IOS viewer on iPad - solved
by Lovejoy ·(Quote) -
trouble with putting IOS viewer on iPad - solved
by gyroscope ·Thanks for info, @Lovejoy - useful for another time because - in the meantime, I got it done - I think I didn't choose my device properly at the top in Xcode... -
if a button is not pressed issue
by tatiang ·The problem is that you are using a timer to set the attribute to "no" every second but the player won't necessarily click/tap at exactly one second intervals. For example, let's sa -
trouble with putting IOS viewer on iPad - solved
by Lovejoy ·on the top left corner next the stop button set your iPad ad the receiving device -
trouble with putting IOS viewer on iPad - solved
by gyroscope ·I wonder if it's something to do with selecting the iOS simulator at the top - I've tried iPd 2 and iPad Retina because there isn't iPad3 in the dropdown list, the one I want... -
Actor not there when load scene.
by karlpower ·So when it's time for my actor to die, I have a rule setup for whatever condition needs to be met for him to die. Inside this rule is destroy actor and change scene to "game over" sc -
how to bounce the actor same height every time
by Braydon_SFX ·...Neither am I..I just plugged them in. I think it just depends where you want the tip of the jump to be. You can set the change velocity number to any value and it'll always jump to that certain hei -
When will Loop / Loop over table / Scene selection by index be available in PC Creator?
by Braydon_SFX ·The loop function hasn't been in Creator for a year yet. It's still a "new" behavior. If you read the State of GameSalad posts (stickied at the top of the forums) you can read about -
How to have your game check for actors in a scene before progressing to the next scene?
by jamie_c ·When you click each 'good thing' to destroy it, reduce Total by 1. -
How to have your game check for actors in a scene before progressing to the next scene?
by FreeVelocity ·I am currently making a game where the actors (think good things) spawn in from the top of the screen, stop in the middle for you to click them, and are deleted when clicked. However, there are differ -
>> SORT 'EM! puzzle app • progress thread
by gyroscope ·Here's the latest progress video for your interest (with one of the bands put back (the one at the top), @fallingboxstudios will be pleased to see...); and I've deleted the scoring system as I realise -
locking one actor to another
by Luiscri ·Destroy actor A / Destroy actor B / Destroy actor C / spawn a new actor (which would be the full snowman) at the position where the actors A, B and C were" -
Indroducing . Hipster Hop . Free
by Ed_Perkin ·https://itunes.apple.com/us/app/hipster-hop-top-free-app-by/id940160576?mt=8 -
Destroy actor when overlap/collide/same Y position... what am I doing wrong??
by BBEnk ·2nd scene shows what happens when you move camera up 50 px and have the ground on a non-movable layer. you will see player bounce at the grounds original position not were it's image is sitting. -
Hibernate Rejection
by BBEnk ·What can happen is when you leave game it keeps running in background and when you start game up again it doesn't resume it starts a new game over the top of old game. theres a bug report for this pro -
Destroy actor when overlap/collide/same Y position... what am I doing wrong??
by BBEnk ·physics on actors on non-moveable layers stay put when the camera is moved even though the image is still visible. -
Destroy actor when overlap/collide/same Y position... what am I doing wrong??
by karlpower ·main actor. The main actor is on a scrollable layer. The joystick is on a non-scrollable layer. -
{wanted} quick check iAP, GC, Chartboost
by gingagaming ·(Quote) -
{wanted} quick check iAP, GC, Chartboost
by a7medo778 ·ok gc is working :disagree: , confirmed thanks m8 -
{wanted} quick check iAP, GC, Chartboost
by Lovejoy ·If you still have issues, there are a few dev here for hire. @gingagaming and @Armelline are a few off the top of my head.