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  1. trouble with putting IOS viewer on iPad - solved

    Lovejoy
    by Lovejoy · November 2014
    (Quote)
  2. trouble with putting IOS viewer on iPad - solved

    gyroscope
    by gyroscope · November 2014
    Thanks for info, @Lovejoy - useful for another time because - in the meantime, I got it done - I think I didn't choose my device properly at the top in Xcode...
  3. if a button is not pressed issue

    tatiang
    by tatiang · November 2014
    The problem is that you are using a timer to set the attribute to "no" every second but the player won't necessarily click/tap at exactly one second intervals. For example, let's sa
  4. trouble with putting IOS viewer on iPad - solved

    Lovejoy
    by Lovejoy · November 2014
    on the top left corner next the stop button set your iPad ad the receiving device
  5. trouble with putting IOS viewer on iPad - solved

    gyroscope
    by gyroscope · November 2014
    I wonder if it's something to do with selecting the iOS simulator at the top - I've tried iPd 2 and iPad Retina because there isn't iPad3 in the dropdown list, the one I want...
  6. Actor not there when load scene.

    karlpower
    by karlpower · November 2014
    So when it's time for my actor to die, I have a rule setup for whatever condition needs to be met for him to die. Inside this rule is destroy actor and change scene to "game over" sc
  7. how to bounce the actor same height every time

    Braydon_SFX
    by Braydon_SFX · November 2014
    ...Neither am I..I just plugged them in. I think it just depends where you want the tip of the jump to be. You can set the change velocity number to any value and it'll always jump to that certain hei
  8. When will Loop / Loop over table / Scene selection by index be available in PC Creator?

    Braydon_SFX
    by Braydon_SFX · November 2014
    The loop function hasn't been in Creator for a year yet. It's still a "new" behavior. If you read the State of GameSalad posts (stickied at the top of the forums) you can read about
  9. How to have your game check for actors in a scene before progressing to the next scene?

    jamie_c
    by jamie_c · November 2014
    When you click each 'good thing' to destroy it, reduce Total by 1.
  10. How to have your game check for actors in a scene before progressing to the next scene?

    FreeVelocity
    by FreeVelocity · November 2014
    I am currently making a game where the actors (think good things) spawn in from the top of the screen, stop in the middle for you to click them, and are deleted when clicked. However, there are differ
  11. >> SORT 'EM! puzzle app • progress thread

    gyroscope
    by gyroscope · November 2014
    Here's the latest progress video for your interest (with one of the bands put back (the one at the top), @fallingboxstudios will be pleased to see...); and I've deleted the scoring system as I realise
  12. locking one actor to another

    Luiscri
    by Luiscri · November 2014
    Destroy actor A / Destroy actor B / Destroy actor C / spawn a new actor (which would be the full snowman) at the position where the actors A, B and C were"
  13. Indroducing . Hipster Hop . Free

    Ed_Perkin
    by Ed_Perkin · November 2014
    https://itunes.apple.com/us/app/hipster-hop-top-free-app-by/id940160576?mt=8
  14. Destroy actor when overlap/collide/same Y position... what am I doing wrong??

    BBEnk
    by BBEnk · November 2014
    2nd scene shows what happens when you move camera up 50 px and have the ground on a non-movable layer. you will see player bounce at the grounds original position not were it's image is sitting.
  15. Hibernate Rejection

    BBEnk
    by BBEnk · November 2014
    What can happen is when you leave game it keeps running in background and when you start game up again it doesn't resume it starts a new game over the top of old game. theres a bug report for this pro
  16. Destroy actor when overlap/collide/same Y position... what am I doing wrong??

    BBEnk
    by BBEnk · November 2014
    physics on actors on non-moveable layers stay put when the camera is moved even though the image is still visible.
  17. Destroy actor when overlap/collide/same Y position... what am I doing wrong??

    karlpower
    by karlpower · November 2014
    main actor. The main actor is on a scrollable layer. The joystick is on a non-scrollable layer.
  18. {wanted} quick check iAP, GC, Chartboost

    gingagaming
    by gingagaming · November 2014
    (Quote)
  19. {wanted} quick check iAP, GC, Chartboost

    a7medo778
    by a7medo778 · November 2014
    ok gc is working :disagree: , confirmed thanks m8
  20. {wanted} quick check iAP, GC, Chartboost

    Lovejoy
    by Lovejoy · November 2014
    If you still have issues, there are a few dev here for hire. @gingagaming‌ and @Armelline‌ are a few off the top of my head.
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