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  1. Destroy actor when overlap/collide/same Y position... what am I doing wrong??

    karlpower
    by karlpower · November 2014
    main actor. The main actor is on a scrollable layer. The joystick is on a non-scrollable layer.
  2. {wanted} quick check iAP, GC, Chartboost

    gingagaming
    by gingagaming · November 2014
    (Quote)
  3. {wanted} quick check iAP, GC, Chartboost

    a7medo778
    by a7medo778 · November 2014
    ok gc is working :disagree: , confirmed thanks m8
  4. {wanted} quick check iAP, GC, Chartboost

    Lovejoy
    by Lovejoy · November 2014
    If you still have issues, there are a few dev here for hire. @gingagaming‌ and @Armelline‌ are a few off the top of my head.
  5. In what order are game salad behaviours processed? is it from top to bottom or bottom to top?

    Armelline
    by Armelline · November 2014
    If a staff member wants to jump in and contradict me that would be great, but I've encountered situations where order of execution was semi-consistently not top to bottom, and @BlackCloakGS was pretty
  6. In what order are game salad behaviours processed? is it from top to bottom or bottom to top?

    POM
    by POM · November 2014
    In your scene, It starts from the bottom layer - bottom actor, and goes up (actor by actor) , and in each actor it execute the "in actor rules" from top to bottom .
  7. In what order are game salad behaviours processed? is it from top to bottom or bottom to top?

    Armelline
    by Armelline · November 2014
    Generally speaking, GameSalad will process from top to bottom, but this isn't guaranteed, and when it can GameSalad will process things "when it can". You cannot be sure that if you
  8. In what order are game salad behaviours processed? is it from top to bottom or bottom to top?

    ETGgames
    by ETGgames · November 2014
    Layers I know are processed from the bottom to the top, but is that the same with behaviours/ rules
  9. analog stick template?

    Jaytee
    by Jaytee · November 2014
    Otherwise, press "Help" -> "Documentation" in the top.
  10. Jump Fighter Free / Review [iPhone & iPad Game]

    UtopianGames
    by UtopianGames · November 2014
    Looks amazing!!! Top Job (Image)
  11. Dealing with iPhone 4/5 resolution differences?

    dmorin@gmail.com
    by dmorin@gmail.com · November 2014
    So, I'm happy to say that we had our first app approved last week! Tonight, while trying to install it on my son's grandmother's phone, we discovered a problem. We built it for iPhone 5 portrait. Sh
  12. Application Loader Error: Requires Payload?

    Lovejoy
    by Lovejoy · November 2014
    (Quote)
  13. Application Loader Error: Requires Payload?

    iMaxxGaming
    by iMaxxGaming · November 2014
    ERROR-ITMS-9000 "This bundle is invalid. The IPA format requires a top-level directory named Payload, containing only a .app bundle and option plugins in a Plugins directory."
  14. Game Jolt / PewDiePie Game Jam Submission -> How to get accepted

    ETGgames
    by ETGgames · November 2014
    Hmm...they both work ( they do however display this code on top of the game{\rtf1\ansi\ansicpg1252\cocoartf1265\cocoasubrtf210 {\fonttbl\f0\fswiss\fcharset0 Helvetica;} {\colortbl;\red255\green255\blu
  15. Jigsaw puzzel pieces stick together

    jsorr2
    by jsorr2 · November 2014
    Create a global integer called Layer.
  16. Is it possible to use game salad to make scratch card game?

    vafurlogi
    by vafurlogi · November 2014
    No, that's true. It would have to be a solid colour on top but the picture under could be anything. Unless... You use an overlay on top with a transparent background (for texture) in the same colour a
  17. Is it possible to use game salad to make scratch card game?

    Socks
    by Socks · November 2014
    You could adapt the idea from above to have an image on the top like this:
  18. Is it possible to use game salad to make scratch card game?

    nicola520nic
    by nicola520nic · November 2014
    Thanks to everyone here, especially Socks, but what i see in the game is the win or lose text is on top of the background image and they are in the same colour, so the ppl who's playing the game could
  19. How do I make my actor spawn when touched once, and stop spawning when touched twice.

    gyroscope
    by gyroscope · November 2014
    (Quote)
  20. Stop change attribute from moving around a collision object

    Socks
    by Socks · November 2014
    Yeah, sounds straightforward enough, to could even throw in a rule that says when a detector collides with an obstacle (rock) then it should destroy itself, that way you can place obstacles next to ea
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