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Official Flappy Bird Thread - for all things flappy bird (including clones)
by justinodunn ·Hello, how to spawn the obstacles in flappy bird but instead of moving sideways, it moves diagonally? -
Trying to get two actors(same ones) to collide and produce a new actor of a different type?
by valcavia ·actor 2 to first destroy the actor and then to spawn a 4. This is only destroying one of the 2's and spawning a 4. I don't want a 2 and a 4 though, I'm trying for just a 4. Any advice? -
destroy actor2 when actor1 collide
by Emmapiano ·I spawn an actor over another actor as a FX, i want that the FX(actor 2) desapear when Actor 1 collide. how can i do that? -
I have some game creation questions!
by PotterLock ·Sorry, I'm rubbish at explaining. I want the person who is playing (player) to click on the enemies and destroy them. And then I would like them to spawn soon as they're killed at the side of the scre -
I have some game creation questions!
by GamesforGood ·Hi there so I am a little confused on gameplay. So are you wanting the player (the person who is playing the game) to click on the enemies and destroy them? And how do you want the enemies to spawn? D -
Sending and Receiving data using your own SQL Server - PHP file and TestProject included
by jonmulcahy ·did you change the data you are uploading at all? The json structure will be unique to whatever you are doing, so if you've deviated at all you will need to update the php file. -
How to spawn actor from outside the scene ?
by UtopianGames ·File attached i made 2 spawners one for left and right and one for top and bottom and used the device size width to spawn at actors position. -
How to spawn actor from outside the scene ?
by Jugoslav85 ·This is my first question on this forum, i hope someone can help me. I would like to spawn an actor so it can move toward the centre of the screen. I have made the actor to spawn from random locations -
Six new apps
by msheri24 ·50 unique and awesome animal sounds. -
Spawning random actors
by umei ·@tatiang I have an obstacle that is about 4x width of a standard obstacle. What I am trying to do is when this obstacle is spawned delay the spawning of the next obstacle. Essentially obstacles will -
spawning, can I be this prescriptive?
by Dave_Game ·I'm at the design/planning stage for my first ever game! I've read a few online tutorials and watched a few online videos re: creation of actors and the spawning of. however I've not seen (at least -
How to Make Animations in Gamesalad
by Socks ·Ah! I see what you mean now, well like I say you can do that whichever way you like, personally I'd spawn a new actor (and destroy the old one) with all the new behaviours when you change between the -
Spawning actors
by mrcameron999 ·How can i spawn an actor that has a self attribute but i want it to be different from what the prototype has it set to. Is this possible. -
Making a blast from a bomb move another actor.
by mahoward ·No one has been able to answer this question for me so I'm starting a discussion about it. I have it set so when you press down a bomb is spawned and when you let go the bomb is destoryed. I want to m -
Spawn Blocks Help
by MaccaMcgill ·I am trying to spawn a random block 1 at a time. Once the spawned block has been moved and put down (checking for velocity 0 and collision with other blocks/base) I want to change the active block boo -
Spawn Actor after condition
by The_Gamesalad_Guru ·Make a game level integer attribute called spawn -
Spawn Actor after condition
by Sunny ·Change attribute Respawn Block to True -
Spawn Actor after condition
by Wboko ·That is cool, I tried to do what you are wanting, but the issue also ends up being how to stop the spawning at some point; plus if you set a timer you can expand out the spawning time frame.... Good L -
Spawn Actor after condition
by The_Gamesalad_Guru ·Code is logic. Think in logic. In your actor that hits the floor make a self integer let's call it spawn. -
Spawn Actor after condition
by Sunny ·However, I'm trying to make the "Mother" spawn a block only after the block hits the floor, not after the block leaves the "Mother".