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Legends of Learning + GameSalad + YOU!
by adent42 ·https://www.youtube.com/watch?v=SRS8KI7FDR8&feature=youtu.be -
how do you subtract point from player only if it get hit
by Armelline ·What is it you're trying to do that makes you want a different way? There are other ways of handling it but what I described will normally be the best way. If you can provide some more details we can -
how do you subtract point from player only if it get hit
by emoji ·i though of the same idea was wondering if there are any other way but appreciated the response. I will work on it and if i have any question i will let you know. -
GameSalad Creator 1.25.98 for macOS Release
by adent42 ·1) Publish with RC. Does it work? Consider publishing with it. -
how do you subtract point from player only if it get hit
by emoji ·hello again everyone. how do I subtract point from the player if only the enemy punch or kick the player and not walk by and touch the player. I hope this question make sense -
GameSalad Creator 1.25.98 for macOS Release
by squirrel42 ·@adent42 Thanks, that works now, as does the Tweet Sheet (iPad) when published with the RC but not the final build. I assume it would be a bad idea to release using a build from the RC, in which case -
FORUM MOVING - Update: Forum Move Complete!
by Armelline ·Great, no rush if you have them! Definitely not a higher priority than what they're working on at the moment! Just as long as they aren't gone forever
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Having trouble putting my HTML5 game to my Wordpress website
by adent42 ·@jamie_c yah, it's something that depends on how much security the host puts in. A self install or a VPS install will usually allow you to put stuff anywhere. A well locked down larger scale host will -
GameSalad Creator 1.25.98 for macOS Release
by adent42 ·Just as an FYI, the Creator version has almost nothing to do with the publishing version. If you are using any 1.25 version then it will work the same. So even if you got 1.25.99, it would have still -
Adding new scenes
by bob loblaw ·have a look at what I have done in the basic attached demo. this is one type of method so that you can make a template scene to duplicate and tweak quicker while you build. that way you don't need to -
Adding new scenes
by bob loblaw ·whatever the next scene is in your order is where it should go then, unless you have conflicting logic that’s being triggered first. -
Having trouble putting my HTML5 game to my Wordpress website
by jamie_c ·@greglevy, awesome! Glad to hear you got it working. I'll have to remember that tip, I've never run in to that problem. -
Adding new scenes
by bob loblaw ·is the behaviour you are using set to go to the win scene, or is it maybe set to go to next or an index? -
Adding new scenes
by lzantua_isp_edu ·condition to the this new scene I created It doesn't trigger the same victory condition and move to the "You Win" scene. What am I doing wrong? -
online creator tutorial
by jamie_c ·@emoji, Ah I see, what you mean. You need to create the Actor Attributes in the Prototype Actor first, you can't create a new attribute in an instance of an actor (I don't think). Once you have create -
online creator tutorial
by emoji ·@jamie_c you can create attribute for prototype actor, that i have no problem but with instance actor sometime there is no plus button to add attribute -
App Store requirements due June 30, 2020
by adent42 ·Update to the last comment, you no longer need to manually set the minimum iOS version. We'll adjust that automatically if you hit Build RC. -
Help With Publishing!!!
by adent42 ·@greglevy what @jamie_c said, you can host on wordpress. You can host on any web server. You just can't double click and run the games from your own file system. -
Having trouble putting my HTML5 game to my Wordpress website
by adent42 ·So it depends on how WP is setup. Some host lock down stuff well so that content like that can only be served from wp-content. -
online creator tutorial
by adent42 ·Basically it's due to how we do the 2-way sync. We batch updates to the database. So when you edit something, the tool edits the in-memory copy and then queues the database update (which is the local