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  1. Universal Builds - Question

    Slayre77
    by Slayre77 · June 2015
    Thus on some devices more of the background shows than others?
  2. Random Motion Sway like in a Flag

    Socks
    by Socks · June 2015
    Cheers ! Here's an improved version, as I was saying before you could automate the whole build rather than placing a bunch of actors into the scene, this version does that, it simplifies the process a
  3. Help with uploading to iTunes connect-Error ITMS 90161

    gingagaming
    by gingagaming · June 2015
    Yep I agree. This is most likely a duplicate certificate. You wil need to delete one.
  4. Invalid Expression for time display in min:sec:millisec

    Socks
    by Socks · June 2015
    Here you go, fixed expression attached.
  5. Which aspect ratio adjustment to choose?

    neoman
    by neoman · June 2015
    @EpicoreGames There are multiple ways to do a universal build and non of them work in every situation. You might need to try different methods till you find the best one which works for you game.
  6. my new game "Roll Turtle" gamedev‬ progress prototype art :)

    neoman
    by neoman · June 2015
    Looks great! Can't wait to see the complete game! Give your son an iPad and he can test the levels for you ... ha ha (Image)
  7. Five Years!

    neoman
    by neoman · June 2015
    Nice one! Congrats and thank you for your contribution to the forum ... (Image)
  8. I've hit a wall

    ookami007
    by ookami007 · June 2015
    But, if you've been working on it for a year, you might consider releasing it - if it works - with the current functionality, then release any extra features as updates. While you're thinking of thin
  9. I've hit a wall

    myu699
    by myu699 · June 2015
    I have recently been working on an app for over one year, and now I just cant think of things to work on and I dont even know what to work on. I just cant figure out what I need to work on in my app a
  10. Blurred Screen When I Preview App

    Cestrio
    by Cestrio · June 2015
    Hi, the preview of my app is always blurry? How can I fix this?
  11. How Limited is Gamesalad?

    tatiang
    by tatiang · June 2015
    You can change the index value that points to a specific table row. So for example in a tableCellValue(tableName,row,col) lookup, varying the value of "row" by using an attribute ca
  12. Universal Builds - Question

    colander
    by colander · June 2015
    You can do scrolling and non scrolling games with GS. With overscan think of the aspect ratio and magnification. I explain it in detail in the instruction in my signature. There are a few ways to do U
  13. Horrendous Loading Times

    Braydon_SFX
    by Braydon_SFX · June 2015
    Hard to give you a solution because we don't know anything about the game. One thing is certain, though, it shouldn't take nearly that long.
  14. my new game "Roll Turtle" gamedev‬ progress prototype art :)

    kirafu
    by kirafu · June 2015
    @Socks I'm glad you like it (Image)
  15. Horrendous Loading Times

    Jelindo
    by Jelindo · June 2015
    So I was just about to publish my game to gamesalad arcade. To make sure it was stable on the web I made the game private and played it. It took about 30 seconds for the title screen to load, which is
  16. Game Artist Interview - Fikri Aulia Rahman

    ookami007
    by ookami007 · June 2015
    I agree. He's very talented and I really like much of the stuff he's released.
  17. Wyatt Food Warrior

    Balvamar
    by Balvamar · June 2015
    I haven't looked at what I have to do for google play yet, but I will. I have found that some browser don't work with the arcade. Maybe try a different browser and you will get it to work (Image)
  18. Questions about Mac Appstore(desktop)

    robertkdale
    by robertkdale · June 2015
    I have put in a feature request for adding IAP system for the Mac Publisher. You can vote for it here. IAP FEATURE REQUEST MAC PUBLISHER
  19. Wyatt Food Warrior

    Balvamar
    by Balvamar · June 2015
    Why do you ask?
  20. Wyatt Food Warrior

    Icebox
    by Icebox · June 2015
    @Balvamar are you going to release the game on google play ?
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