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  1. Universal Builds - Question

    colander
    by colander · June 2015
    Read the instructions in my signature it explains what you have to do to build once and publish to all.
  2. iAd only shows up every seconds scene when testing

    Mayhem_Madness
    by Mayhem_Madness · June 2015
    Hi, sorry for the late reply, i have got it to work now, so thankyou for the help!
  3. Touch to move

    Socks
    by Socks · June 2015
    Think of it like this, you have a scene, it's (for example) 1024x768, when you reference a position within that scene you are referencing it in relation to the lower lefthand corner (0,0) of the scene
  4. Touch to move

    Icebox
    by Icebox · June 2015
    @klickink im glad you solved it , yea the other method is better (Image)
  5. Touch to move

    klickink
    by klickink · June 2015
    @Icebox1910 thank you your project worked and I would have implemented it had the other method not worked.
  6. Touch to move

    klickink
    by klickink · June 2015
    @socks thank you so much that works perfectly. This has been frustrating me for 2 hours now and I just couldn't figure it out.
  7. Touch to move

    Icebox
    by Icebox · June 2015
    @klickink Im not sure if this is what you want , or if its the right way to do it , when you touch on the screen the actor will move to the position and if you let go it will stop , hope this helps
  8. Random Motion Sway like in a Flag

    Socks
    by Socks · June 2015
    they sway, in fact you could automate pretty much all of the build, here's a very quick and horribly crude example project (you'd need to have quite a few more segments to make it smooth).
  9. Touch to move

    klickink
    by klickink · June 2015
    @Socks thank you for responding and your right that works on the new project I have just started as a test build. I had already tried that and it didn't work. I believe my problem is that fact that my
  10. Using Physics on Objects

    Socks
    by Socks · June 2015
    That's such a broad question, it could mean anything ! You might have to define your question a little more.
  11. Humid and hot in London

    Lovejoy
    by Lovejoy · June 2015
    Humidity does suck, but dry heat isn't much better. Specially if you are in certain places where the temp is above the 100 F constantly. Or travel to the middle east and then tell us how you feel abou
  12. Actor Sets to 0 at -500 on the x-axis?

    Socks
    by Socks · June 2015
    . . . also once in this dead-mans-land, you cannot move (interpolate, accelerate, move etc) an actor without destroying it.
  13. Five Years!

    Socks
    by Socks · June 2015
    Don't worry you'll get parole soon (Image)
  14. Touch to move

    klickink
    by klickink · June 2015
    it to work with "interpolate" however I can only make it move to exactly where I touched. Has anyone come up with a method for touch to move in a specific at a predetermined speed f
  15. Show More Games?

    AngryBoi
    by AngryBoi · June 2015
    I just purchased pro again publish a few games I have created.. i am going to use the "Show More Games" attribute. But it says it will show PlayHavens games. How do I make it so it s
  16. show if collide dont show when no longer collide

    vindictuss@yahoo.com
    by vindictuss@yahoo.com · June 2015
    im trying to make an object B to show text when
  17. Game Artist Interview - Fikri Aulia Rahman

    ookami007
    by ookami007 · June 2015
    I mentioned elsewhere that I was going to start interviewing game artists on my site. Today we publish the first interview of Fikri Aulia Rahman, a prolific artist over at Graphicriver and one I've
  18. physics template

    allc1865
    by allc1865 · June 2015
    Thaaank you, @Chris__Games
  19. Using Physics on Objects

    allc1865
    by allc1865 · June 2015
    Hi guys! I really need help doing this task as I have never done it before.
  20. Starring at the Purchase Pro button.....

    Thunder_Child
    by Thunder_Child · June 2015
    Welcome to the club...now we can tell you how to get to the secret chamber...shhh !!
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