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Using Physics on Objects

allc1865allc1865 Posts: 777Member, PRO

Hi guys! I really need help doing this task as I have never done it before.
I want to have objects move and wobble with movement, and if there's too much rotation or movement then the objects fall.
If anyone has any ideas how to do this that'll be appreciated. Thanks!

Answers

  • SocksSocks London, UK.Posts: 12,221Member, BASIC

    That's such a broad question, it could mean anything ! You might have to define your question a little more.

  • allc1865allc1865 Posts: 777Member, PRO

    @socks, okay. sorry about that...
    I have a character holding objects, say they're boxes. Every time the character moves, the boxes wobble with the movement of the player. If the player hits a wall or something then the boxes fall. I hope I'm saying this right.

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