-
GameSalad Schools?
-
"Racy"? App store content limitation questions.
by ant_lad ·Once again, if you delay the bad stuff you will probably get away with it, at least for awhile. -
Stopping Gravity
by UtopianGames ·Nice one I was convinced my little trick would sort it as I've used it many times before, at 1st I was confused because I thought you were using scene gravity (Image) -
GameSalad Schools?
by Braydon_SFX ·being first) in GameSalad, and I would love to do more demos with them. Anyone who has done video tutorials can tell you that it takes a lot of time. Even with a 5 minute tutorial video, you have to -
GameSalad Schools?
by ant_lad ·I have not looked at everything out there. I think another thing users would want would be a beginning explanation about how to make things more efficient. Maybe having game type examples (endless run -
Release Candidate 0.13.13 Mac ARC with performance improvements
by BlackCloakGS ·Libray/Logs/CrashReporter or user Diagnostic Reports. You can use the console app to find them easily -
"Racy"? App store content limitation questions.
by Everwild ·True, that's why I was wondering about the naming conventions when it comes down to things like that. -
can i make download for my game?
by danul8 ·Hi everyone. I made a game and i want to ask if can i make that people will be able to download my game on windows 7? (i dont have gamesalad pro) -
My Universal Binary Overscan Secret Weapon
by Lovejoy ·Can you take a screenshot of these rules? Because from what this says, you constrained the screen size to an attribute, which it can't really be done so it will show whatever the attribute is. It need -
GameSalad Schools?
-
Stopping Gravity
-
Stopping Gravity
by Themixedkid ·you're absolutely right that worked. I was having trouble understanding you because I didn't know there was a behavior literally called move. I set the move in direction as 0 with speed 0 and it's fro -
GameSalad Schools?
by floatingwoo ·@jamie_c Sure, Thanks for asking, and don't get me wrong I found your book to be very thorough! I think your explanation of how tables work and the examples you have us work through for instance are -
GameSalad Schools?
by Armelline ·I never miss an opportunity to promote my Illustrated Guides threads. They're not aiming to teach you how to do something specific, but rather to better understand the behaviours and how you can use t -
Release Candidate 0.13.13 Mac ARC with performance improvements
by viking ·I will, but last time you wrote that the crash report was not useful. Is there a different way to get the crash report than from Libray/Logs/DiagnosticReports? -
Stopping Gravity
-
actors/text disappearing when i press play
by tatiang ·I'm not sure what that means. Did you figure out which scene you're previewing? Were your actors locked? What happened when you deleted and re-added the actors? If you like, you can upload the pro -
actors/text disappearing when i press play
by tronio ·Do you think it woud help if i start over -
Stopping Gravity
by UtopianGames ·I'm still convinced a simple move behaviour with speed set to 0 is best like I originally said not sure why you haven't tried it (Image) -
GameSalad Schools?
by ant_lad ·As for LUA, you may want to start learning it. If you move to a different platform you will need to know it. If you move to Graphene when it is out, you will probably want/need to know it.