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spawning actors
by tatiang ·(Quote) -
spawning actors
by papito ·Im tryng to make 4 spawn points and i want only 3 of them to spawn after 2 seconds. how can i make it hapen? -
Creating your own asynchronous server... •--•
by StormyStudio ·That's why I mentioned the idea for generating a unique number which could affect the encryption... but then it would'nt work if you tried logging in with a different system.. I reckon there might be -
Spawning Actor at Mouse Position when click pressed
by Cataloupe ·Receives.Mouse Button.Down, and the Behaviour is Spawn Actor ('Bubble' in this case), and Expression of 'self.Position.X' and 'self.Position.Y' with Relative to scene. Is that correct in this case do -
Spawning Actor at Mouse Position when click pressed
by gyroscope ·Spawn YourActor - in the x position, put game.Touches.Touch1.X and in the y position, put game.Touches.Touch1.Y, both via the Expression editor, and set Relative to scene. -
Spawning Actor at Mouse Position when click pressed
by Cataloupe ·I want to click the mouse button (eventually 'touch' the screen) and spawn an actor at that point. Ive tried various options like have a large mouse click actor the size of the screen then spawn a 'bu -
Creating your own asynchronous server... •--•
by StormyStudio ·200 letters and is saved in the game. Which is unique to the players own install of the game and could be used alongside their password some how. This however would cause problems if you deleted the -
Question: Spawning actors from HUD icon, different layers
by AirshipScientist ·Thanks a lot for the suggestion. This might be very simple, but I have a follow up question. Once I have the spawner spawn an actor in the correct layer, I'd like the actor to be constrained to the mo -
Question: Spawning actors from HUD icon, different layers
by tatiang ·You've discovered that you can only spawn actors in their own layer. You'll probably need to trigger a spawner actor on a scrollable layer to spawn. Actors can communicate with each other via game a -
Question: Spawning actors from HUD icon, different layers
by AirshipScientist ·I'm working with a game idea where I have a non-scrollable HUD that has a button on it. What I want to have happen is when the button is touched, an actor spawns at the mouse/touch location and can be -
Creating your own asynchronous server... •--•
by StormyStudio ·It's already setup so it is generating a unique user id when registering… and a unique game id with the creation of a new game (currently only setup for creating random opponent games, but the process -
spawning actors
by papito ·i want to make 4 actors and only make 3 of them spawn ramdomly every 3 seconds . i want to give each actor a selected spawn potition -
work in progress
by codybeans ·Alright all characters fully animated and main chars defeat spawn made! Amazing how after you have worked on it for a while, things in gs become much easier to mold to your command. This is awesome! -
Creating your own asynchronous server... •--•
by hangn ·you must never use password because gamesalad doesn't have encryption function. Simply use 'login with facebook' function or something like that where user account is attached to there unique facebook -
spawning actors
by tatiang ·You'll need to explain more than that. Are you wanting to randomly choose three of the hour? How often do you want them to spawn? Where do you want them to spawn? -
spawning actors
by papito ·I made 4 actors and i want to spawn only 3 of them using a timer. -
Updated privacy policy and data collection summary
by vafurlogi ·What is the reason for collecting IP numbers and Unique Device Identifier? -
Best way to check 2 actors are touching and not moving?
by MaccaMcgill ·I'm making a game that involves stacking blocks on top of one another but not sure on the best approach to take. I've currently got my blocks spawning but I only want the next one to spawn when the cu -
Dead Actor camera move to bottom screen
by evert ·At the moment my actor just explodes and restarts immediately. I don't want him to spawn again, but i want him to game over with the camera at the bottom of the screen. -
An odd movement
by BonepileGames ·There is still a spawner, but the tricky thing here is that the player will initially be able to spawn 5 platforms when touching a certain area of the screen (top-left). One touch is one spawn of a pl