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  1. New Tablet -- Free Art!

    pHghost
    by pHghost · May 2015
    The large one was too much of an investment at this point, especially since the resolution is pretty much the same (apart from the different aspect ratio).
  2. actor won't go smaller than 25 x 25?

    tatiang
    by tatiang · May 2015
    (Quote)
  3. Laptop died, advice please

    JimmyMesser
    by JimmyMesser · May 2015
    what I need just need to make the rest of the money I need.
  4. Changing direction of bullet curve depending on player movement

    UIC_BamBam
    by UIC_BamBam · May 2015
    That sounds pretty similar to what I did, maybe I will try it with acceleration instead of move to give it a smoother transition. Thank you!
  5. Changing direction of bullet curve depending on player movement

    Summation
    by Summation · May 2015
    You could make the bullets accelerate towards whatever direction the player is moving while still shooting in a direction.
  6. Changing direction of bullet curve depending on player movement

    UIC_BamBam
    by UIC_BamBam · May 2015
    Ahh nevermind. I just added in an angle attribute and changed the original spawn direction of the bullets depending on which attributes are true. Thank you for the help though! @Thunder_Child
  7. In-App Purchases not being consumed in Android/Google Play

    Summation
    by Summation · May 2015
    Are you loading the saved attribute when you start the game?
  8. Changing direction of bullet curve depending on player movement

    Thunder_Child
    by Thunder_Child · May 2015
    Hmmm ok...maybe place a timer and imbed the rules of the bullets...use the "for" attribute. Give the bullet some time to move across the screen before you destroy it...should it not
  9. In-App Purchases not being consumed in Android/Google Play

    ferzheng
    by ferzheng · May 2015
    Thank you very much for your tip! I managed to solve this issue in my game with consumables!
  10. Changing direction of bullet curve depending on player movement

    UIC_BamBam
    by UIC_BamBam · May 2015
    Thank you, I got it working!
  11. New Tablet -- Free Art!

    pHghost
    by pHghost · May 2015
    I will be accepting requests until Monday and will make the first eight pieces requested. Each member can ask for one piece.
  12. Laptop died, advice please

    pHghost
    by pHghost · May 2015
    You can double-boot to Windows on a Mac, if absolutely necessary.
  13. The GameSalad April (2015) Game of the Month is...

    clee2005
    by clee2005 · May 2015
    Thanks very much everyone! It's really appreciated!
  14. In-App Purchases not being consumed in Android/Google Play

    MentalDonkeyGames
    by MentalDonkeyGames · May 2015
    You need to save the game.Lives attribute every time it changes. So when a player loses a life, you need to save the attribute.
  15. In-App Purchases not being consumed in Android/Google Play

    ferzheng
    by ferzheng · May 2015
    I followed all your recommendations and tried it first in the consumable game:
  16. Laptop died, advice please

    Approw
    by Approw · May 2015
    @JimmyMesser Mac all the way! I recommend to buy the early/late 2011 model or 2012. There's a huge performance change compared to the older models since it comes with an i5 or i7. you can probably get
  17. actor won't go smaller than 25 x 25?

    Socks
    by Socks · May 2015
    The whole less room / more room thing seems strange to me, you should simply make your scene bigger, there is no advantage in shrinking your game elements and then zooming in on them.
  18. Working on Android device [FREE]

    MentalDonkeyGames
    by MentalDonkeyGames · May 2015
    The iPhone5,6,6+,iPad etc. are just a base where you can build your game on. Most of the people here build their games on an iPad setting. And build the game so that it looks good no matter what devic
  19. Working on Android device [FREE]

    ahiung
    by ahiung · May 2015
    You know, It's not that fair when it comes to the device option, I can only choose iPhone 6, iPhone 6+, iPhone 5, more iPhone, some Nook, some Kindle....Don't have any android preferences.
  20. Working on Android device [FREE]

    ahiung
    by ahiung · May 2015
    It's not like I don't want to invest money on my work. I just want everything to be FREE on the process. Like from the start making scenes, adding sound, adding control, adding Ads, etc.
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