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Jumping
by Aadee ·touching the ground, I can fly. I was wondering how I can make it so it's just one jump and I have to wait till I hit the platform to jump again or how to double jump....either way would really help. -
Echoes of Aeons Beta - Looking for iOS testers!
by AlchimiaStudios ·We've got a testflight beta available to try for our upcoming GS game Echoes of Aeons. We're looking for some feedback before we finish it out and would love to hear the communities thoughts! If you'r -
Jumping
by Aadee ·touching the ground, I can fly. I was wondering how I can make it so it's just one jump and I have to wait till I hit the platform to jump again or how to double jump....either way would really help. -
How to make a single jump start only?
by Aadee ·How do you do that? Is there some type of picture/video that could help me understand? -
Play Music Not Showing Options
by Twayne2 ·as a song playing in the background, and sounds don't translate form one scene to the next. Is there a way to import in the Online Creator to allow music to actually be played atm? Or is WAV a format -
Updated Deadline for iOS App Requirements and Guidelines
by jorkos ·Hey guys, I got the following message from Apple today, is Gamesalad compliant with these requirements or should I wait for an update to GS for my updates? Anybody have guidance? thank you!!! -
HTML5 Game Targets & SDK Integrations
by adriangomez ·You mentioned all and this is very exciting! -
How to save my progress
by Armelline ·You can assign a table cell to each coin by using self attributes. So each coin records in the table when it is picked up. Then save the table when a coin is picked up. When loading a level, you can h -
How to save my progress
by Aadee ·Hey guys, the title kind of gives it away, but i'm confused on how to save a level's progress. I want to make it so once you pick up an item like a coin or something, it stays gone every time you re-s -
HTML5 Publishing Needs Coding?
by Twayne2 ·This sounds like it will actually work! (And it did for you, so it should!) Yeah!!!!!! (Image) -
Free Level Editor
by Chris Fitsimons ·@Manto Any possibility you could update this to allow the windows GS project to be loaded. When I try, it just has an inital blank scene and nothing loads. Due to the latest GS Mac release (97) cras -
HTML5 Game Targets & SDK Integrations
by pinkio75 ·You can wrap html 5 in exe file to submit your game to steam. -
Publishing errors
by AlchimiaStudios ·Thanks @adent42 , yeah seems much better since reboot. Will do. -
HTML5 Publishing Needs Coding?
by adent42 ·This will give you two files to use: index.html and Archive.zip. You can rename Archive.zip to something more helpful. (e.g. MyGameNameGameAsset-2020-03-27.zip) -
Publishing errors
by adent42 ·@AlchimiaStudios not sure what caused the issue, but restarted the publishers and it should be fine now. If you still have problems, DM me. -
My sprite is pixelated when I import it into Gamesalad, how to fix this?
by adent42 ·There may be something with the bitdepth too. Try it with both 32-bit and 8-bit versions and see if you see any improvement? -
HTML5 Game Targets & SDK Integrations
by adent42 ·So, my question: Where are you deploying your HTML5 games? Itch? Kongregate? Facebook? Steam? -
GSLearn(.com) now re-launched! Free Templates!
by Two.E ·A paid template on my take on the popular one tap game. I really like the way this turned out and hope you all do too! -
My sprite is pixelated when I import it into Gamesalad, how to fix this?
by Julio84 ·@jamie_c Thanks for your help I will test this and I will tell you if it goes -
Tutorials and Free Stuff from Jamie_C
by jamie_c ·I've released a pack of more than 60 free assets for creating a GUI for your game projects. There are icons, progress bars, buttons, window backgrounds and more for use in any project or game engine y