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Does this make sense to you?
by Speedy007 ·Just one problem. If you have spawned 5 of these same actors and shot and killed one they will all destroy. -
Does this make sense to you?
by http_gamesalad ·over 2 hits Gamesalad thinks it should just destroy the rest of the zombies, because of what I said in step 1-3. So the reason I have step 5-9 is to rest it back to 0 so the spawner can spawn the res -
How to check actors are fully overlap?
by games4fun ·and if any of them fully overlap each other to destroy them. If they don't fully overlap to do nothing. -
Does this make sense to you?
by Armelline ·The rule you mention in steps 5-9 shouldn't get triggered. When self.killme is 2, the actor will be destroyed, so the timer will never start and self.killme won't get reset to 0 (as it has been destro -
Making An Actor Overlap Another Actor and return to Original Position
by Socks ·(Quote) -
Post from my Weekly NewsLetter - Ranking of GS Template Sites
by Tiny_Ideas ·I get asked many questions daily regarding what template sites to use, and before I share my post here I am obliged to say that Official Game Salad Market Place is to be your first stop as it associat -
Spawn Limit
by http_gamesalad ·@pHghost okay you want me to put the change attribute in the same rule as the spawner? So I won't have the change attribute in my Zombie actor it'll be in the Top spawner from now on? -
Remove ads button wont destroy
by kiwaci ·i've made a button to remove ads, but i have a problem with it. The iap works fine, the button is destroyed when the iap is made, but when i kill the app from the background and i reopen it, the butto -
DEMO: Combat, Terrain Generation and AI on a Grid-based Map
by pHghost ·(Quote) -
Making An Actor Overlap Another Actor and return to Original Position
by Monsterzproductions ·Urmm yea . But the thing is i need em to overlap on top of each other -
DEMO: Combat, Terrain Generation and AI on a Grid-based Map
by Braydon_SFX ·Having said that - this looks fabulous. Really. Are you using Stormy's Pathfinding to do this? Top notch! -
DEMO: Combat, Terrain Generation and AI on a Grid-based Map
by pHghost ·all the obstacles and tiles already assessed. On top of that, you cannot keep track of the step number using a global attribute, since the step is directly dependent on the parent of the current tile -
Post Mortem - Beeing in the top 10 of the App Store
by Tiny_Ideas ·If you ever heard of Hill Climb Racing - it didn't top the charts by luck. The developer had released photo apps that were downloaded a couple of million time. When it was time to make a game, everyth -
Post Mortem - Beeing in the top 10 of the App Store
by Lovejoy ·Congrats on being featured and being on the top ten. Chartboost would have definitely made you some cheddar, currently full screen ads its earning me $2 per install on one of my apps. I couldn't even -
Game design issues and art updates - quite simple tasks -
by tatiang ·Asking for free assets (e.g. art) is against the forum rules. And while it's fine to ask for help with a specific issue you're having a hard time with, it's not fine to ask for someone to work for yo -
Randome spawn not overlapping?
by Alfati ·But the problem comes when a actor spwn on top of another actor. -
Post Mortem - Beeing in the top 10 of the App Store
by Andrea_Comisi ·Sorry but i can't see thw video why you erned only 600€ from a game that reached the top 10 in the appstore? -
Post Mortem - Beeing in the top 10 of the App Store
by BigDave ·(Image) -
fast collisions?
by Socks ·And we also have a 100x100 pixel actor rapidly falling towards the floor actor from the top of the screen (y=768) -
Ad options?
by Thunder_Child ·I notice your not pro so I can understand why you wouldn't know what options you have. Your typical "iPhone" banner is 320w x 50h....you have only two choices top or bottom. There