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Cool Pivot Dragging Help ?
by Socks ·P.S . . . your illustrations in your initial post - describing what it was you were trying to achieve - were as useful as they were rare, I wish everyone took the time time to clearly communicate the -
Actor checks for avaliable space
by Braydon_SFX ·An easy work around is to spawn the actor and then evaluate if it's overlapping something. For example, in your spawned actor create a rule that states: -
Actor checks for avaliable space
by GamingtilDawn ·I have a "controller" in my game that takes care of spawning actors in a random location in the scene. I wanted to know if there is a way to have an actor check to make sure it doesn -
middle of it
by tatiang ·This subforum is for paid requests (hiring people to do work for you). Are you using a Mac or PC? I'll move this to Working with GS (Mac) or (PC) for you. -
Image Changing Not Working
by Summation ·(Quote) -
Image Changing Not Working
by Socks ·So basically yes, agreed, telling people you might be having issue with 'movement rules', is a little like telling a doctor you might be having issues with 'your health'. -
Looking to have Specific Demos Made
by floatingwoo ·@DeepBlueApps Thanks Darren. No, I'm not so much interested in developing a game right now as I am being able to have the ability to drop animations into an interactive portfolio. That I can keep on m -
Yes, this does look weird
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Handball Survivor : a crazy game (I hope :) )
by AJaymz ·@mars-seven sorry it took so long, got tied up in some of my projects and work. But I downloaded and yes it is fun. I left you a good review in App Store. Looks great! -
save and load atributes
by UtopianGames ·Tables is the way to go now, we have some free demos over at DBA if you want to take a look. -
Looking to have Specific Demos Made
by UtopianGames ·I'm guessing the game your trying to make is a complex one? My 1st game was a simple click to destroy...what I'm saying is start small smaller than small and build up slowly. -
State of GameSalad on 5-8-2015
by ForumNinja ·Hello again all you GameSalad fans! Once again I’ve gathered some info on what we’ve been working / focused on to share with you guys, enjoy! -
Looking to have Specific Demos Made
by floatingwoo ·@Socks One Side walking crab, you want fries with that? -
Looking to have Specific Demos Made
by floatingwoo ·Ok, I've been thinking about this for a long time. I'm spending an inordinate amount of time learning how to do things in game salad. Let's face it I love it. I find all of this extremely stimulating -
How to get this working using Fast Frame Swap Method
by Socks ·No, you got it wrong ! (Image) -
save and load atributes
by Tinoboss ·hello I have watched some videos on how to save and load attributes. but in all the videos people are running some older version of gamesalad. when they pull up the save and load spot is says Key: (th -
Hexagon, Square or Circle
by Socks ·(Quote) -
Cool Pivot Dragging Help ?
by Socks ·Here you go, a simpler version . . . . (attached) -
Cool Pivot Dragging Help ?
by Socks ·I think that demo is overcomplicating a fairly simple task, instead you could just use . . . -
Cool Pivot Dragging Help ?
by iamcartez ·Without making three constrained sensors, is it possible to make an actor that can be rotated when you drag the left or right sides but also moved when you touch the center?