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  1. Apple Rejection

    GingerBGames
    by GingerBGames · May 2015
    That fixed it, thank you so much for your help.
  2. Bureger time classic game

    UtopianGames
    by UtopianGames · May 2015
    Our ladders template is a great start for Burger Time and it was one of the games that inspired me to make it.
  3. My First Game Progress '' Lou's Adventure ''

    deej011
    by deej011 · May 2015
    If you look around you can get some really good professional art made pretty cheaply cause this art isn't good enough unfortunately but the gameplay looks really smooth and nice I love the old school
  4. Is it possible to publish a game on iOS using a virtual machine on windows?

    yuttuy3
    by yuttuy3 · May 2015
    Thank you for the fast reply.
  5. Is it possible to publish a game on iOS using a virtual machine on windows?

    jigglybean
    by jigglybean · May 2015
    Yes you can run a boot leg version of Mac on your Windows PC. Apple will make you jump through hoops to prove that you are publishing through a Mac but using xcode through the bootleg will work too.
  6. That's it. I am done with Apple - already!

    jigglybean
    by jigglybean · May 2015
    GP 'now available on'.... platform, there isn't much more you can do.
  7. Translating App Description for more Downloads

    BigDave
    by BigDave · May 2015
    Do you get your App Description translated? Do you see an impact? Which languages do you choose?
  8. Publishing Companies

    UtopianGames
    by UtopianGames · May 2015
    Tumble Jumble went into walmart in the US as a physical copy on PC but it took me 4 years to get any money from the publisher.
  9. NO BANANAS!

    misterycat
    by misterycat · May 2015
    Thank you! (Image)
  10. That's it. I am done with Apple - already!

    jay2dx
    by jay2dx · May 2015
    Yes what i mean is you can select which adverts are shown! i.e. just game adverts or something else! have a look in the campaign section of chart boost, there are more options than just IOS..
  11. App For Gamesalad?

    Bluebot_Games
    by Bluebot_Games · May 2015
    Thank you,
  12. Publishing Companies

    sebmat86
    by sebmat86 · May 2015
    I cant tell you that. But what I can tell you is that one publisher contacted me some time ago about a project I never finnished. Anyway, this publisher would have taken 30% of the income, after Apple
  13. Free Game Art Site? - OpenStockProject

    Bluebot_Games
    by Bluebot_Games · May 2015
    Does anyone know what happen to the Open Stock Project and why the website is no longer running?
  14. My First Game Progress '' Lou's Adventure ''

    hoomann210
    by hoomann210 · May 2015
    don't know what's the story or what are ur challenges but it seems fine...music's like first final fantasy games..for me if i'm creating a game like this i prefer having different layers for my backgr
  15. Is it possible to publish a game on iOS using a virtual machine on windows?

    yuttuy3
    by yuttuy3 · May 2015
    I don't have a mac, I'm not planning to buy one either.
  16. Release Candidate 0.13.12 Mac ARC with performance improvements

    robertkdale
    by robertkdale · May 2015
    Thank You! (Image)
  17. 2-part question, multitouch on one image, zoom in zoom out on another

    FamTechAdmin
    by FamTechAdmin · May 2015
    thank you.
  18. Publishing Companies

    iProdigy
    by iProdigy · May 2015
    Just wondering if anyone here ever had success with publishing your games through a company such as Ketchapp or Noodlecake?
  19. Pictures size?

    Lovejoy
    by Lovejoy · May 2015
    If starting a project with iPad as a base. Make your images 2 times the size you want them to be. Also make sure the images are 72ppi.
  20. Reducing project file size

    Balvamar
    by Balvamar · May 2015
    After reading the article below..."An illustrated Guide To Prototypes and Instances" my partner and I have gone through our project and made all our instance actors locked, and linke
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