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Vectortoangle not working properly in large scenes
by irkutsk_98 ·So the idea is I want the player actor to shoot a projectile towards the mouse position. I am using Vectortoangle to try to do this. My code for getting the angle is: -
Recycling vs Spawn/Destroy?
by sebmat86 ·This thread is old. But Im glad I found it. This spawning and destroying actors has been a mystery to me. But this thread clears stuff out. -
Squarebirds - reach the top of the world!
by williamt2706 ·Hi! my fellow GS developer . . I would like to announce my newest game "Squarebirds". -
GameSalad Deleting Wrong Image (to the left) in GS Image Browser
by Socks ·(Quote) -
Make enemy actors not spawn on top of player!
by allc1865 ·In the spawn behavior, theres several options like, in front of layer, in back...click in back of layer. -
GameSalad Deleting Wrong Image (to the left) in GS Image Browser
by Iodine ·I am enjoying this program but sometimes I can't believe how limited the UI is. I can't even scale the size of my work area? Why are there no layers? Everything is just stacked on top of other layers, -
Floor sliding
by Gene4Gamers ·I have an actor on top of it, and that actor is movable, -
Make enemy actors not spawn on top of player!
by UltimateJordster ·I'm currently making a GameSalad game where you're a blue square avoiding red squares. However, due to the fact that the red squares spawn in random locations, they sometimes spawn on top of the playe -
How make fake iAds (ads) appear in GS viewer for iOS?
by Thunder_Child ·iAds are 320x50 so if by chance you were making a game for legacy iPhone...just make a temporary actor of those dimensions and place it on top or bottom. It will just be a white rectangle so you can -
Congrats! @BigDave
by Approw ·But incredible to see a game reaching the top in many countries, congrats man! -
How make fake iAds (ads) appear in GS viewer for iOS?
by BigDave ·Just use a default actor and drag it at the very bottom or top and stretch in full in length. -
Complex Actor
by buftea ·with other moving actors. i work on a desktop and using a constrained actor to the mouse didn,t work that well because you keep adding momentuum when you hit an actor with the mouse. so i created a c -
How to Make Item Locked Until Player Buys it?
by SikkJewFro ·If so, what you can do, is make a square or rectangle to overlay ontop of where this upgrade/item is. Make the square/rectangle opaque so its invisable to the players eye. -
Hero destroyed (done) + Timer before resetting scene (not able) How?
by AlphaCentori ·My hero has 3 lives. Each time he loses a life it's destroyed that works fine. -
Slot Machine Logic
by Tiny_Ideas ·therefore top line would consist of actors ID, 1,6,11,16,21 -
Survival of Spaceman - Game Design Log
by Crazybreadman ·I updated the UI yesterday and here's the result. The Craftatron will use the spinner to switch between craft items. Basically you can swipe anywhere near it left and right and then tap to craft the s -
actor destroyed but life counter won't go minus 1....what's not correct?
by zenoah ·| Destroy Actor -
Congrats! @BigDave
by ImNiklas ·You didn't market you last game (pewdiepug) either and it got pretty big too. I guess you are very lucky.. But this was actually a great game, it will be in the top 25 in a few days! (Image) -
Smoke under a actor
by simon31184 ·Hi, I do it with a mud spawner, when my player goes on the mud it get out drops on his feets. -
Attack animation help!
by simon31184 ·For my player I have two actors, one for the player collision area (PCA) and one with for the player animations (PA, that is largest than PCA) that have not collision with other elements, and had with