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Phase Shift and Bullets
by Twayne2 ·So, this is more about trying to find workarounds around not being able to access self.attributes of a spawned actor from other spawned actors pretty much, in a specific situation. So, if I wanted to -
Free Music Resource
by Eric Matyas ·WAV files that they were created from…and are much much smaller in size…perfect for videogames. Give them a try. -
Using datatype angle in calculations
by tatiang ·Can you copy and paste the expression you're using to determine the value of angle1? -
Thunderchilds Complete Guides to iOS and Mac Publishing
by Armelline ·I've contemplated doing a new set for a while but it's just a matter of finding the time. I debated setting up a Patreon or something (no idea how those things really work) to fund a couple of days of -
Some feedback on GS version 1.25.96
by bob loblaw ·one thing i’d very much like added, if possible, on a future version, is an extra tab for instance properties in the actors/attributes window that lets you see the attributes and settings for a partic -
Using datatype angle in calculations
by denismoroz81 ·Hi, could you pls help. I constrained game attribute, say "angle1" to an actor's angle (type - angle, via vectorToAngle). Then when I tried using this game attribute, angle1, in calc -
Some feedback on GS version 1.25.96
by adent42 ·3) We are also working on scaling up the interface so it looks more like the current native ones when the browser window is big enough. I'll share more as we lock that design down. -
Thunderchilds Complete Guides to iOS and Mac Publishing
by smurfted ·Lets see if there is still enough GS love around for someone to make a new set of videos. As Thunderchild is long gone from here... ? -
First Game (Jump_Knight) released
by jcastanley@gmail.com ·aren't a bad idea, I'll look at doing a quick how to while playing with the ability to turn off. -
First Game (Jump_Knight) released
by bob loblaw ·not bad. the tap to start should have a larger contact area, and it could probably do with an instructions bit (i didn’t see one). also, are you planning to monetise it? wouldn’t hurt to put a full sc -
First Game (Jump_Knight) released
by jcastanley@gmail.com ·I posted my first game. This is a take on the endless runner genre. Let me know what you think. -
Some feedback on GS version 1.25.96
by Armelline ·I try the web version briefly, every so often. It's much faster with big actors full of logic. There's a lot to like about it. But the huge behaviours and rules and the inability to preview with anyth -
Please make collision shape rotate with actor
by freneticz ·And if stretch of actor stretch the collision shape.... -
Some feedback on GS version 1.25.96
by UltraLionBlu ·In the short time that I was able to work with Gamesalad I fell in love with it, I don't know how long it will take to have a good finished game, but I think it's only a matter of time. -
Cat Games: Throw the cat
by AHBGames ·A fun game of cats that will test your skills (Image) -
Some feedback on GS version 1.25.96
by pinkio75 ·I tried the web version and for me it is absolutely unusable...and it doesn't import my exist projects so if the team moves everything on the web i need to change software for sure. -
Some feedback on GS version 1.25.96
by UltraLionBlu ·I don't know if I understand correctly, the intention is to have Gamesalad only on the browser and not to have the program installed anymore? -
Some feedback on GS version 1.25.96
by adent42 ·Thanks for the feedback. Some (like multi-select) we've addressed in the HTML5 version. We also have an option for image size in that version as well. There's an option that will automatically resize -
Some feedback on GS version 1.25.96
by sinbot ·The preview resolution options leave out some very important current resolutions. Not a big deal since you can enter custom resolution to display but it does not save! Having to re-enter the resolutio -
convert these 10 actor movement to 10 particles instead (find the formula)
by UltraLionBlu ·I know it's horrible but I meant something like this, done better, you could add a lot more coins and I don't think it would be a problem for Gamesalad